What in the world is it about the game that makes it so badly optimized?
IAmTheRad:
Do you need the high-speed perfectly seamless gameplay for Sims 3? My PC cannot even run Just Cause 2, and I can play Sims 3 just fine. Sure, I may not be on maximum settings and I'm not running at 60fps, but it's playable. Sims isn't really twitch gaming.
I wouldn't really worry about it if I were you. I haven't seen an PC game developed by EA that's properly optimized.
Claeric:
I don't NEED to have super optimized gameplay, but I would really love it if my beautiful town was constantly beautiful, and not only once I have been in an area for more than 3 seconds, as long as I don't turn the camera to look in another direction (making me wait 3 seconds again for everything to pop into a high LOD).
J. M. Pescado:
Claeric: Do what I did: Get 36 GBs of RAMs, but since Win32 can only use 2 of it, turn the rest into a ginormous RAMdisk. Install your game there, put your saves there, and put your swap file there. The computer now never touches HD. WHOOSH! Drawback? You have to replace the install every startup, and if you don't dump out your saves before your computer goes down, poof! The fact that the game has to load crap from HD a lot is one of the main performance bottlenecks. RAMs are like 500x faster just by default, and benefit even more from immersion in liquid nitrogen, while HDs, with mechanical moving parts, would die.
Claeric:
I would settle for just walls, terrain, and roofs being high LOD at all times. That alone would enhance hte experience so much.
Walls look horrible as geometric impostors and the terrain on lots looks ridiculous, too (not sure why it can't be the same as the terrain AROUND the lots, but until you actually load a lot, the terrain looks smudgy and it clearly shows the shape of the lot on the ground).
Lum:
Do what I did and crawl back to Sims 2. You know you want to.
Navigation
[0] Message Index
[#] Next page
[*] Previous page