New World: Bayborough (Unpopulated)
Claeric:
Man, what textures are you using? they repeat every 4 feet.
myskaal:
The lighter one is the one that comes base standard with CAW. The darker is the WA light Nile. Default game textures.
I tried using textures from both Martine and bsi and the tiling is even more extreme. You have some particular textures in mind that don't have this effect? I'd love to try them.
*ETA: The distant terrain visible in the ocean is not so visible in game. That's a CAW shot that shows the edges pronounced. I'm not sure what to tell you about my 6 year old mountains. Rolling mountainous hills combined with the distant terrain with use of the camera non-routing was meant as a backdrop to the town. I do appreciate criticism, as it lets me know where to improve what. I'll see what I can do to improve my mountain making skills.
Claeric:
Neither of those textures have that affect for me. I figured you must be using some cruddy textures.
myskaal:
Perhaps because they are CAW shots with fog/shadows turned off and my constrast/brightness settings are different than yours?
Not really sure, but if they are as crappy for others in their games I'll have to try to figure out why.
soozelwoozel:
Quote from: GlamGirl on 2010 April 13, 18:57:51
Quote
The palms by the beach are a tad too cliche
What would you expect him to put by the beach? They are cliche because they belong there.
Last time I went to my local beach, it was markedly lacking in palm trees. Have I been ripped off? Should there have been palms? Is there someone I can write to regarding this problem?
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