New World: Bayborough (Unpopulated)
myskaal:
Gotcha. I used 2 of the SV type distant terrain (the non WA terrains that is). They overlap and are rotated/tilted and lowered/raised in an attempt to "hide" them/merge them into the bay and each other. That's what's causing those effects.
daisylee:
That explains it. I knew it looked like they were used. I am glad to hear that I am not totally losing it .... yet.
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