Random Crash to Desktop
Menaceman:
I have absolutely NO idea what's changed in my game but two days after posting about the constant random crashing it hasn't happened since. I think the only thing I changed was that I turned aging back on for a few Sim days. It was off when I reported the issue. I've had storymode activated the whole time.
Rainbow_Brite:
Quote from: Menaceman on 2010 May 09, 14:28:51
I have absolutely NO idea what's changed in my game but two days after posting about the constant random crashing it hasn't happened since. I think the only thing I changed was that I turned aging back on for a few Sim days. It was off when I reported the issue. I've had storymode activated the whole time.
I've never played my game with the aging off but my game continues to crash. I still can't seem to find anything that actually triggers it. I have done the DEP thing, and that helped for a long time. I didn't have any issues and then all of a sudden it started crashing again. I then went and downloaded the CFF explorer and tried that. Again, it seemed to work for awhile and now I am back to having my game crash. I just continually save it whenever I remember and keep reading forums to see if anyone else has found a solution.
dedust:
I tried the CFF Explorer too, fixed the files in Windows and moved them back to my Mac. Still freezing and crashing, again after about 2 hours of playing. This seems to be the actual playing time, and times when paused don't count. Can't be exactly sure though.
Also there's still this strange Sim lag, that seems to be somehow connected to changing clothes. Going for a jog, to work or to a shower all require changing, and my sims seem to have some trouble with it. They just tend to stand there for hours until they change their clothes. Does anyone else have this, is it EAxian, AM or connected to the crashing?
StormchaserOne:
Developers are currently working on a new patch. This will solve DEP Problems. One thing which is in common with crashes is inventory limit. EA will be adding a limit to how much can be in inventory. Also the DEP is crashing with Windows 32 and 64.
vorpal:
Changing outfits does cause lags as has been mentioned several times in various threads and the only thing you can do in this case is to pause the game before changing to allow the game to load the outfits in the background.
As regards other lags, from what I could see by following twallan's threads at TSC, Story Progression is probably the main cause, as he has set up a testing routine to eliminate lags caused by his own SP mod (http://ts3.tscexchange.com/index.php?topic=1842.0). And this may also be the cause for many of those crashes in connection with some bad sim or routing failure. In one of my games I had a certain homeless Sim named Narcissa Vatos who was so sex-crazed that every time I got the message of her romancing someone the game crashed immediately afterwards (she must have been a bigger bang than even Zaphod Beeblebrox). After I annihilated her the crashes went away. So, your 2 hour problem may be due to something going on behind the scenes that is triggered every two hours and causes your CPUs to overload (which is, of course, an amateurish assumption as I am one of those stupid Mac users who is happy when he manages to find the socket for his keyboard).
What I am quite sure about, though, is that those freezes are EAxian, because I had these from the very beginning when I got the game last year in June. Patch 1.8 was probably the best in this respect as I had no problems then (this was also the patch that enabled Macs to finally use custom hairs again). With 1.11 the freezes are back, but actually less often than before and for some of these I can track the cause (like some routing problems in vacationlands or, as I said, SP events that sort of fail). And whenever this happens and I have to force quit, the Mac equivalent of Process Monitor showed me full bars on both levels. Ea seems to be superbly apt at creating apps that cause your machines to overreact, just look at Bioware's Dragon Age forum and the inability of a formerly quite capable developer team to address these issues.
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