The Pause that Annoys
uknortherner:
Yeah, I forgot to add, keep a backup of the original Sims3.ini and drop it back in before applying any new patches. The patcher will kick up a stink otherwise.
@jwaas, I use this .ini tweak and Pescado's mod without issues.
ETA: Don't forget to click the "thanks" button for added lulz!
Claeric:
I think I have a mod which alters something else in the ini file, because it isn't working.
Should they ALWAYS just walk through, or only if there's no path around? I was hoping they'd always just walk through, so I could pretend it was "sliding by" but without an animation, but if there's another way around they run right around.
uknortherner:
It only does it when there's no path around. There is a way to force them to walk through each other all the time regardless of space, and it involved changing one of the other [config] settings to 0 in addition to DynamicAvoidance_FieldRadius, but this had a knock-on effect of trapping sims in doorways where they wouldn't move at all. Eventually, you'd end up with a load of sims getting trapped in the same door.
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