AwesomeMod Bug Report Thread

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Syque:
I'm having a pretty big problem with the in-game clock.  Basically, the game will "freeze" in that the game clock, sims, and cars stop moving and the game stops responding to mouse input. However, other animations continue as normal such as Z's over a sleeping sim, rain, or the plumbob rotating over a sim's head, as well as ambient sounds and music.  The clock, sims, etc will then suddenly progress again and any mouse input will get a response after a few seconds.  It'll then run for 5-10 sim minutes, and then the same thing happens again and again in a cycle. 

I saved while the game was acting this way and when I remove awesome mod and reboot, the problem disappears.  However, when I put the mod back in, the problem reappears.  Also, the game experiences these freezes at exactly the same sim time on each reload.

I have a few other mods installed but the same thing happened whether the other mods were present or not.  Also, if I load an older autosave, the game seems to be acting normally (I didn't play to the point in time where the problem starts occurring though).  I have all XPs and SPs installed except Showtime and KP, so I have the patch that came with seasons, and I'm using the 11/19/12 4:10 version of Awesomemod.

Here's a save file where you can observe this:
https://www.dropbox.com/s/1rmyp8bihlxr2oj/Sunset%20Valley%20-%20LN.sims3.zip

Thomas Harris:
Dropskill alchemy
Fail!  SkilllName alchemy not found!

I am afraid I do not know how to test this with AM removed.

guardianpegasus:
Had only one problem so far. Brand new installation, all patched up, latest AM and new town. TS3W.exe kept crashing when I went to any travel destination. Replacing it with a cracked TS3W.exe worked like a charm. Possible bug with nocd check or corrupted executable which seems unlikely.

KawaiiMiyo:
Quote from: Martine on 2012 November 19, 19:38:44

Quote from: J. M. Pescado on 2012 November 15, 01:08:02

If disableclothingfilter is on, then the game will start with the Custom Clothing Filter on. This is a safety measure: If you don't turn it on, the game will pretty much lock up and die as it tries to load EVERYTHING IN THE UNIVERSE all at once while you fumble for the category you want to reach.


I've enabled this option in the config, but it doesn't seem to be working, CAS immediately loads all content (running the latest Awesomemod from 18/11).


I am having the same troubles. I enabled this option, and I still have to wait for every single clothing item to load...

Also quick question... When you say "If disableClothingFilter is on, that the game will "Start" with the custom filter on". I was thinking,  disableClothingFilter isn't in the config, and something that has to be typed manually in-game...  So it doesn't last after the game is restarted right? Or did you mean something else, such as after disabling the clothing filter it will immediately turn the custom filter on at the same time?

Either way, whether using disableclothingfilter or turning the custom clothing filter on via config, I never once have seen only custom clothing display.

Cyron:
Does fixall or towderelicts remove UFOs from the inventory of uninstantiated aliens?
I'm asking this because I can't trigger an abduction scenario, no matter what I try. Even the debug command don't work.
I found out that none of the aliens in the world have a UFO in their inventory.
No UFO = no abduction

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