AwesomeMod Bug Report Thread

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J. M. Pescado:
Examining the combustion issue now. Poofs should be testing it now.

vorpal:
AM build 18/11/2012 2:13:07. Loaded the test save. Within several Sim minutes Marty Keaton catches fire and is booted out of the stadium rabbit hole, burning. 4 random Sims start to heat up. When the save loads there are no Sims in the neighbourhood with any temperature related moodlets. Without AM this situation remains as such.
I also noticed that on re-loading that save that sometimes random inactives do not heat up but begin feeling cold.
Here's a link to that save: http://www.mediafire.com/?dwfa50znmrwcjml (Sunset Valley, no cc used, mods are AM, nointro and MasterController)
What I do to reproduce the situation: active Sim is Christopher Steele, standing in his bathroom, I send him to recycle the newspapers and then watch TV. I check the inactives immediately after load-up: no Sims with temperature moodlets. By the time Steele is finished with recycling I check the inactives again: Marty Keaton is on fire and random townies either feel hot or cold. It is dark outside, by the way.

In another save I also found the two festival ground merchants catching fire. These should be immune to temperature effects.

On a related note: while playing with AwesomeMod and Overwatch, Overwatch deleted more than 15,000 cars every day at 3am. With only Overwatch the number went down to some 5,000. I also experienced massive lag when trying to switch households with ctrl-click and maptags only showed up for the area directly covered by my current screen. Moving the camera resulted in missing map tags for the new area and taking several seconds to appear.

Druscylla:
Also experiencing temperature extremes. Some sims are freezing and others immediately catch fire. The time seems to be stuck at 8:45 PM yet the sun remains out.

Maranatah:
I have rather extreme combustion happening pretty much in every world (all EA pre-mades), everyday 5-10 sims are burning no matter what the weather is. Even when it's pouring rain. Non-controllable sims are mostly just standing around even when freewill is maxed. And they won't change to outerwear even when it's freezing cold and snow up to their ears.

garavel:
In cas:
If I randomize a sim who is suparnatural (I mean anything but human) the game freezes and have to quit.
as a workaround I can randomize the sim as a human and then select the supernatural state but yeah

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