AwesomeMod Bug Report Thread

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morriganrant:
I've always had that problem unless I do the weird voodoo of using the old framework with the .dll, even though my awesomemod is in the Mods folder with all the other user files, not in the install files. Fuck if I know why, I just go with it since the old framework won't hurt anything(seemingly).

Clarina:
No, I've been trying the old framework and I've been trying the new and even a combo of both, each time I get the showconfig just fine but make sacred or track radar do not work.

wizard_merlin:
Quote from: Clarina on 2012 October 16, 21:34:39

No, I've been trying the old framework and I've been trying the new and even a combo of both, each time I get the showconfig just fine but make sacred or track radar do not work.


For fuck sake, have you tried downloading AM again and see what happens?  It was fixed, and has been working just fine for me since.

vorpal:
Two small issues that I've noticed with the most recent version of AM:
(1) Witch brooms that are "parked" in a stand always show up with the pink derelict vehicle tag and "No driver" in Map View. It does say correctly that these belong to the households in question. The hidden brooms that every witch has by default don't show up it's only those that have been bought in addition. It's most noticeable in Moonlight Falls in the Crumplebottom household as they own three brooms and two cars. I also made them active and assigned to each of them one broom to be their preferred vehicle, but it doesn't make any difference.
(2) NoGhostAging doesn't seem to work. I have it enabled but resident ghosts age normally like any other Sim. I haven't actively played a ghost household yet, but when I switched to the household in Moonlight Falls that contains that yellow transmutation ghost she had lost several days of her life span on my second visit.

Edit: I almost forgot a third issue that I haven't tested vanilla yet, however: before the Supernatural update when two members of a household owned a motorcycle or any other bicycle and I told them to "Go Here With..." they would both mount their vehicles and travel to their destination. Now they either take a taxi together or one uses the motorcycle while the other is left behind and drops the "Go Here" command as soon as the first one arrives. What method of travel they use seems to be random.
Both SmarterVehicleChooser and BetterVehicleDisembark have been disabled in my config file as this had been the exact same behaviour before when they were still enabled. Disabling these had fixed this issue in the past foe me, now it doesn't. But, as I said, I haven't played around with this enough to say anything more specific. I just noticed this change between 1.36 and 1.38.

Clarina:
Quote from: wizard_merlin on 2012 October 16, 23:03:14

Quote from: Clarina on 2012 October 16, 21:34:39

No, I've been trying the old framework and I've been trying the new and even a combo of both, each time I get the showconfig just fine but make sacred or track radar do not work.


For fuck sake, have you tried downloading AM again and see what happens?


I have. Thanks for the input.

edit: and reading the previous post it came to mind that all vehicles in the neighborhood show up as "no driver". And I have tested without other custom content with the recent version of am. I mean this isn't going to make me stop using it, but being able to make my families sacred would be, well, awesome.

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