AwesomeMod Bug Report Thread
mnemaxath:
Quote from: J. M. Pescado on 2012 September 04, 11:55:00
I have made an update. Suffice it to say that the nature of the particular bug in question leaves little doubt that this is some kind of sabotage, since the issue was apparently located inside the EAxian SPYWARE. BE WARNED! LOCK YOUR FIREWALLS.
Would this be an update to the September 1, 2012, EA update, and if so, where could I find it? Because I just got the Sims 3 w/ Pets (I know, I know, I'm waaaay behind) and all the other awesome mods I've found do not work with the current patch (won't even open the game), which I had no choice in adding since it wouldn't let me install without the darned thing. Having tried the vanilla, non-cheat version of Sims3 (hated it, takes way too long to do anything), I need awesome.
Television:
Quote from: isabel_c on 2012 September 05, 02:44:33
I've noticed the fun motive decaying while sims sleep. Selling objects in a sim's inventory seems buggy; I spawned a random selection of rocks/gems/metals, and after collecting them and selling them, each object would appear on the ground near the sim. Selling the object a second time by dragging from the ground as opposed to dragging from the inventory worked.
Not sure if this falls under bug or feature, but using the gem cutting object on tiberium produced some tiberium dust, and each tiberium dust pile spawned the large spire after a period of hours. My sim's net worth increased by 280,000 in the space of a day.
I'm led to believe that this isn't an issue with AM. Yesterday, after installing my shiny new EP (Supernatural - let's go ahead and say that I have alL EPs and SPs), I played a completely vanilla game. While having a dog sniff out collectables, I'd sell them as he found them. They would pop back out on the ground. Happened with my sim's inventory as well.
Also, while this is being mentioned, I'll also say that when I have my sim get a metal smelted or a gem cut, he snaps away from the mail box as if he's been reset, just after he puts the package in the mailbox.
I assume these are EA bugs and glitches that should hopefully be fixed with the next patch.
kissing_toast:
Quote from: Television on 2012 September 05, 15:58:35
I assume these are EA bugs and glitches that should hopefully be fixed with the next patch.
You made a funny.
wizard_merlin:
I just updated everything and one thing I noticed was that the map tags for my sacred households are not visible unless my sim knows them, or is their friend. The map tags previously always showed for sacred households. Can someone confirm if it is just my game or a general change/issue?
RebelRed:
Are you using the new test version he put out this morning?
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