AwesomeMod Bug Report Thread

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J. M. Pescado:
Quote from: nikkiforest on 2012 August 06, 03:07:06

I apologize if this is stupid or tight pants or whatever, but Twallan's ErrorTrap caught the attached script errors (2 are enclosed in the file) and he told me to send them over here for your review.
This is some manner of unusual EAxis Fail that gets propagated up because AwesomeMod replaced one of the core functions to fix a timer poll issue. There's really no clear explanation why that particular error happens since the code it happens is identical to the EAxis version, and presumably the EAxis version just kind of eats it and hides it from the user completely rather than catching or passing it along.

Quote from: Scientist on 2012 August 06, 03:49:28

On another issue, when HighFidelityPlantGrowth is enabled (for advancing inactive lots I assume), havestables in community garden remain static at 5:00 am.  I had to disable this to see any changes to my garden.
The normal game uses very abbreviated rules for plant growth on inactive lots, basically completely ignoring the usual rules of plant growth that your own plants follow. Instead, a plant will just have a random chance of advancing one growth stage until they reach harvest stage, then will flip back and forth between harvest and full growth. High Fidelity Plant Growth removes this behavior: All plants will grow according to the same rules as home plants, so there will not always be a change every night. Non-active-lot plants, however, will still not require watering/weeding, as otherwise they'd all die because no sims are actually managing them.

cramble:
I'm having a problem with AwesomeMod and build/buy mode. Whenever I enter build/buy, I get a circular loading icon. I can't switch out of the mode once I'm in it, the only way for me to exit is to force quit the game. I'm playing on Windows 7.

I have all expansion and stuff packs installed through Showtime. The last few nights I've been trying to troubleshoot but I've had no luck yet. I used the web tool to change the AwesomeMod config settings to get rid of anything that affects build/buy mode to no avail.

My game is updated through patch 1.34 as required for AwesomeMod.

Is there anything I'm missing? Thanks!!

J. M. Pescado:
Could not reproduce, I have no problems entering build/buy.

HomeschooledByTards:
Quote from: cramble on 2012 August 09, 00:45:47

My game is updated through patch 1.34 as required for AwesomeMod.


The latest patch is 1.36, so try patching.

Caelrona:
After installing the Diesel SP and updating to the newest patch version, Awesomemod is no longer disabling the check for disc feature embedded in the game. Completely updated version of AM with a brand new config. Also, before you ask; yes, the option is ticked properly in the config file. I double checked that just to be sure.
Also, it isn't a case of tight pants. I moved all my mods to my desktop and tried with only Awesomemod and the config file in my mods directory (and the resource.cfg of course.) Still doesn't work.

I have legit installs of basegame and all EP/SP. Mine are all registered with Origin, and even the 'Launch from Origin' option won't allow me to launch sans-disc. My patch level is 1.36.45.017017
If it matters at all, I have all the arr'd store content, properly decrapped and installed via Launcher.

Have anyone else has any problems at all regarding the disc-check? I'm aware I could just put the disc in, or mount it on a digital drive but that seems quite the hassle when Awesomemod is supposed to disable the disc-check anyway.

ETA: Just had a brilliant flash and decided to check my resource.cfg, in case it might be the culprit (I had downloaded a fresh one, just to be on the safe side.) Turns out that it was useless; however I have since fixed my resource.cfg and I still cannot get the disc-check to stop. Just thought I'd heads up; it's not the resource.cfg file.

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