AwesomeMod Bug Report Thread

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Maranatah:
It looks like above for me too without AM.

Moryrie:
When my sim was trying to train her new dog to hunt with AM in place, to see if there was a conflict with the newly fixed Spellbook/Fountain, both of their needs started dropping rapidly to the point where I had to set needs to static to keep them from dying instantly.

edit: And I crashed about 8 sim hours later.

J. M. Pescado:
That's quite odd, considering that nothing has modded dog training yet. Do you have a save of this setup right before it occurs, along with what you do to trigger it, that I could look at?

Moryrie:
No. But I could probably re-create one.

Got it. Just have the lady select the 'train to hunt' option on the adult dog. Dogs motives will drop. Fast. If you raise the dog's motives up, they'll continue dropping again. Sim's motives are dropping too, but not as fast as the dog's.

http://www.mediafire.com/?r6slec367xa05b0

J. M. Pescado:
Investigated motive drop issue. Apparently it is caused by chain-EAxis-fail, because they made some odd assumptions in the code without bothering to error-check. No idea WHY that happens. The error probably exists in the EAxis version, too, but is hidden from the user because of the way they timestamp.

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