AwesomeMod Bug Report Thread

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J. M. Pescado:
Quote from: MizzCerise on 2012 May 01, 18:44:34

Sim day starts late Weds. night, crash by Friday. I'm up to date in all patches and AM package. So, I ran the game with AM out, no crash. But of course without AM mods, the game is unbearable in it's own right and useless to me as a tool of fun. And here I sit for 2 weeks on workers comp. and nothing to do with my useless injured time...any thoughts?
Save often and try to zero in on the crash. Once you can get it to die within an hour or so, send me the save. I've been trying to reproduce this, but it never happens for me.

Quote from: poopyseedmuffin on 2012 May 01, 22:00:04

it's not just one save. it's all my saves. they all crash when i have a teen sim try to even compliment an adult sim's appearance. It's AM, not my game.
You can't even *DO* that without AwesomeMod, though, right? I will take a look at this, if you say it happens in every game.

UPDATE: Could not reproduce. Performing the sequence you described functions normally. I can only conclude that you are trying something that you are not telling me about because of your CREEPY PEDO TENDENCIES.

MizzCerise:
Thanks very much for taking a look, hope this is what you wanted. Tried to zip file it, but won't let me for some reason, so here goes:


[Build info]
Application: Sims3
BuildTime:   2012-03-09-1234
BuildUser:   slcbuilder
BuildHost:   SLC1-BUILD-005
BuildConfig: Release
BuldVersion: 0.1.0.34
Commandline: C:\Program Files (x86)\Electronic Arts\The Sims 3\Game\Bin\TS3W.exe



EA_PLATFORM: Windows on X86
OS name: Windows Vista
OS version number: 6.1.7601
OS service pack: Service Pack 1
Debugger present: no
CPU count: 4
Processor type: x86
Processor level: 16
Processor revision: 515
Memory load: 64%
Total physical memory: 4094 Mb
Available physical memory: 1463 Mb
Total page file memory: 8186 Mb
Available page file memory: 4585 Mb
Total virtual memory: 4095 Mb
Free virtual memory: 2574 Mb

[Application info]
Language: C++
Compiler: Microsoft Visual C++ compiler, version 1400
App path: C:\Program Files (x86)\Electronic Arts\The Sims 3\Game\Bin\TS3W.exe
App version: 0.1.0.34

[Exception info]
date: 2012-04-30
time: 11.09.57
type: ACCESS_VIOLATION reading address 0x00000030
address: 0x00d5d35f "C:\Program Files (x86)\Electronic Arts\The Sims 3\Game\Bin\TS3W.exe":0x0001:0x0095c35f

[Call stack]
C:\Program Files (x86)\Electronic Arts\The Sims 3\Game\Bin\TS3W.exe
0x00d5d35f

C:\Program Files (x86)\Electronic Arts\The Sims 3\Game\Bin\TS3W.exe
0x00d657ce

C:\Program Files (x86)\Electronic Arts\The Sims 3\Game\Bin\TS3W.exe
0x00c8b9ad

C:\Program Files (x86)\Electronic Arts\The Sims 3\Game\Bin\TS3W.exe
0x3098c380

C:\Program Files (x86)\Electronic Arts\The Sims 3\Game\Bin\TS3W.exe
0x1b4e0040

C:\Program Files (x86)\Electronic Arts\The Sims 3\Game\Bin\TS3W.exe
0x3060aac8

C:\Program Files (x86)\Electronic Arts\The Sims 3\Game\Bin\TS3W.exe
0x506804f0

C:\Program Files (x86)\Electronic Arts\The Sims 3\Game\Bin\TS3W.exe
0x1b4e0bc8

C:\Program Files (x86)\Electronic Arts\The Sims 3\Game\Bin\TS3W.exe
0x00877fff
 
[Instruction data]
00d5d2df => DasmX86Dll.dll not found.


J. M. Pescado:
That is not a save and is absolutely useless. I need an actual saved game, one which you can get to crash within an hour or so of loading every time. Try to zero in on the crashing behavior by saving regularly until you get close to whatever is crashing.

MizzCerise:
Sorry 'bout that, been ages since I even bothered with this game, only bought the expansions a couple weeks ago as I'd forgotten what a nightmare it can be to run. I see now what you mean by save game files.

Anyhow, I reckon the problem is actually Appaloosa Hills or whatever. It became unbearable to even play test in, as it grinds to a halt every 10 sim minutes, so I switched over to Starlight City (?) which is a clean slate, and wouldn't you know it, runs fine with AM. I have no idea why and I'm too annoyed to care, but I thank you for the offer of help. I'm sure I'll be back when the new town crashes and burns...or I'll throw all my discs in the trash and vow never to play again.

J. M. Pescado:
I'm guessing your neighborhood has sustained some form of corruption that causes the advanced processing features of AwesomeMod to choke, such as someone getting stuck in an impenetrable obstacle: Doesn't happen in my Appaloosa game, though. If you can get it to reliable crash within a short interval of loading, it's possible to find out WHICH sim might be crashing it by systematically destroying half the humans in the game in a binary search until you narrow it down to one culprit fambly. Usually I find that offending fambly exhibits some form of data corruption.

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