AwesomeMod Bug Report Thread
Eeyore:
Did you remove previous copies of AM? Did you delete the scriptcache.package file?
foxygator:
Quote from: Eeyore on 2012 March 22, 23:01:12
Did you remove previous copies of AM? Did you delete the scriptcache.package file?
Yes to both.
And I'm now getting the "bad core mod" warning on launch. And I've tried all the mirrors on the download thread and then searched for the most-up-to-date file (and all I managed to find was Pes saying that awesome was 1.33 no actual update to the friggin file).
Can someone just tell me if the update thread IS updated or if I should be looking harder somewhere else? Because this is horrible.
anberu:
Quote from: wizard_merlin on 2012 March 22, 18:36:21
Quote from: anberu on 2012 March 22, 04:18:48
Played without AM today, no crashes. Put the new AM in, crash after about half an hour. I wish I had some details beyond that I could provide.
What method are you using to install the mods, old or new? It may be nothing, or it may be just coincidental, but when my crashes started with 1.29, I changed the mod setup from the new documents system to the old, original system, and haven't had a crash yet.
Using the old method, actually. I've switched it to the documents method, and it's not crashed since.
Heinel:
Quote from: J. M. Pescado on 2012 March 21, 15:23:41
Quote from: Heinel on 2012 March 21, 04:58:15
Anyone else playing with Genies find that SC cannot move them around properly? They have a special Genie glide instead of running that awesome mod doesn't seem to be able to utilize.
Also, maybe more feature request than bug but they can summon food, so SC shouldn't send them to cook.
I don't have any in my game, so provide a save with one so I can test.
Here's a new game with a genie: http://www.mediafire.com/download.php?3tqiz0ltx1brm6o
Newest awesome will use the genie glide, but sometimes they have trouble exiting the toilet after Use Bathroom. But that is not always the case so I'm not sure what could be the problem.
mandababy:
I reported an error awhile back with my sims not being able to perform at Simfest. I have the newest version of AM, and finally just got a Simfest popup. So I went down to see if any of the updates since I first reported the error had fixed the issue, and the issue is still there. The sim can ask the proprietor to join the Simfest, then once the sim approaches the stage and goes to step up on it, everyone in the park resets, and my sim can no longer ask to perform. From there the Simfest no longer progresses either, nothing happens. The proprietor's "join Simfest" option is grayed out, saying that they are busy or something to that affect.
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