AwesomeMod Bug Report Thread

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J. M. Pescado:
Can you be more specific about where and when these crashes occur?

frumiousbander:
Is the only way to check for conflicting mods to remove each CC one at a time and try playing or is there some crafty shortcut? Have stumbled across Hack Conflict Detection Utility for Sims 2 but not for Sims 3. Am I missing something?

Specifically, with awesomemod installed, game crashes to desktop  ("sims 3 has stopped working, windows is searching for a solution") after 20-30 minutes game play, sometimes less.

jezzer:
Try Delphy's Dashboard.

UtopiaGlam:
Hello.

I have that same kind of issue. Awesomemod opens a window tells me there's a non-core issue with another mod which is not answering the way it should (translated from French by memory, sorry if it's not correct). But, thing is, I tested the game with ONLY the Awesomemod and NO OTHER package - as I had just reinstalled my games -  and it says just the same...

If I click "Quit" then it quits after the loading, and if I click "Ignore", it works fine until I try to enter the CAS. When I do, the game crashes.

(I have all extensions up to Master Suite Stuff)

PA:
Error Trap caught this running with Twallanian story progression:

Code:

-- Script Errors --

No Proxy
 Counter: 2
 Sim-Time: Tue. at 4:25 PM
 Real-Time: 02/11/2012 19:52:13

System.NullReferenceException: A null value was found where an object instance was required.
#0: 0x0013d throw      in Awesome.Awesome.Motivator:Update (Sims3.Gameplay.Autonomy.Autonomy) ([1E9C6E00] )
#1: 0x00003 ret.void   in Sims3.Gameplay.Autonomy.Sims3.Gameplay.Autonomy.Autonomy:Update () ()
#2: 0x00000 superop    in Sims3.Gameplay.Autonomy.Sims3.Gameplay.Autonomy.Autonomy:RunAutonomy (bool) (1E9C6E00 [1] )
#3: 0x00004 pop        in Sims3.Gameplay.Autonomy.Sims3.Gameplay.Autonomy.Autonomy:TryFindBestAction () ()
#4: 0x0002a leave.s    in Sims3.Gameplay.Autonomy.Sims3.Gameplay.Autonomy.AutonomyManager:Simulate () ()
#5: 0x00027 leave.s    in ScriptCore.ScriptCore.ScriptProxy:Simulate () ()

It's a new two Sim day old save and I didn't notice anything odd happening at the time, so maybe just a hiccup somewhere.

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