AwesomeMod Bug Report Thread
schwinnrider:
Quote from: ShadowLiberal on 2012 January 01, 00:59:08
I've noticed a bug that popped up recently with the steel bladder perk changes in the Awesome mod, I only noticed it after installing Pets a while ago.
Sims with a steel bladder only partially fulfill their bladder need when you tell them to go. It'll fill the bar up around 1/4 of the way, then they'll stop. You have to tell a Sim with a steel bladder to use the toilet 3 or 4 times for them to max out the bladder need. Sims without a steel bladder however always max out their bladder motive the first time they use a toilet.
Also this is probably related, but I noticed a sim without a steel bladder fills their bladder need 2300+ an hour when using the toilet (according to the numbers you see when hovering over the motive bar), but a sim with a Steel Bladder only fills their bladder need 560+ a hour. Perhaps this is part of the problem, if a sim only uses the toilet long enough to fulfill the bladder need for a sim without a steel bladder, even though sims with steel bladders take longer to fill their bladder motive bar.
I had that very same problem until I removed NRaas Shooless.
edit: Sorry, I'd have put some pants on if I had known I was going to be at the top of the page.
Lorina:
Can I configure AM to make all the sims in the neighborhood to age, excepting the choosen ones and the current household?
J. M. Pescado:
Since this does not model any past game behavior, no. There are other age-manipulation mods that enable you to do something that specific, and this will therefore not be addressed in AwesomeMod.
nythawk:
Downloaded and am using the most recent AM now (dated Jan 5) and now I can no longer manipulate the attributes of my Sims (ie. hunger, energy, etc).
nikkiforest:
I downloaded Twallan's Overwatch and ErrorTrap (and I obviously have AwesomeMod), and the towderelicts command isn't working for me. I saw a tag in Map View that I think was triggered by Overwatch, telling me that the Pudding family's car was parked at the police station in SV and was therefore a derelict vehicle. I tried the towderelicts command but the tag was still there, which obviously means the car was still there. The problem persisted for several days, until the tag was gone. I tried towderelicts again during those several days, until the tag randomly disappeared. I'm wondering if the car wasn't actually there, but the tag for some reason didn't go away when I entered the command. I'm assuming Overwatch finally realized the car was there and removed it, but it took several days, when problem fixing is supposed to happen nightly. I'm going to report the problem over at the NRaas wiki, and I'll edit when I get an answer (assuming I don't get one here first).
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