AwesomeMod Bug Report Thread

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J. M. Pescado:
Fixed some more issues, perhaps this will clear up your lag.

Kasmira:
My sims all have free will on and set to highest.  So I'm not sure what their deals are. :)

But also:

In my game I tend to run vampire famblies the most...  SC seems to be unable to handle hungry children.  Kids will be set to SC and when it comes time to eat they will get the action to eat, they are unable to select a meal, the action will drop and SC will try again.  I've tried putting left-overs into the fridge, but they won't eat left-overs, make a quick-meal or drink plasma juice.  I usually have to feed them manually.  As usual, I am not sure if this is a problem in my game only, or what, but I thought I'd post it.

Thank you.  :)

KawaiiMiyo:
Not sure if this is AM but, I have the config set to not require a parent in child only households. When the active household is just a child, maybe with a pet or two, after I go into edit town, they disappear. The lot shows no residents, choosing another family shows no relationships with that sim, and looking through master controller it shows absolutely no record of that sim ever existing.

I tried creating new sim children to move into a lot by themselves, or separating existing kids from families and same problem. Moving the child with a parent seems to fix this. Trying to save while this goes on causes the UI/HUD to go missing when I reload the game.

This has only been a problem recently, I've been able to play with just a sim child or teen before just fine. I have the newest AM, haven't added anything new to the game, and tried removing all CC except AM just to be sure.

Sulis:
Awesome mod doesn't like the combined science lab and hospital in Appoloosa Plains. In my game if I tell a sim to sell all their collectables they get stuck when it comes to selling the bugs, the diamond icon is the only thing in the que and they just stand there doing nothing, if I remove the insects manually they carry on with selling everything else.

Datch:
With the new build downloaded today (Nov 12, 6:12AM), the game won't load at all. It will hang indefinitely on the black screen before the Sims logo shows up (and before the intro) and this whether or not I by-pass the launcher. Of course I have tested without any other mods or CC, without the AM tuning file, and I even tried removing my save and library folders.

The game loads normally without AM. My previous build dates back from October 25, and the game loads fine with it, but it is expired. It is quite probable that the problem comes with the major update rolled over on November 7, rather than the latest changes.

I run the game on patch 1.26 with Pets (1.27 on Mac). Maybe it is useful to mention that I run Mac OSX 10.5.8 and I am currently plagued with the infamous horse-freezing bug (game freezes every time it tries to render a horse).

Alternatively, is it possible for me to alter the expiry date of the 25/10 build in s3pe? I noticed an XML instance with "BuildLifeDays value=14", but have been deterred to try due to the "sharp edges" warning so far.

Thanks in advance for your response. I am very concerned about the kittens at EAxis :).

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