AwesomeMod Bug Report Thread

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J. M. Pescado:
Should be fixed now.

Death-Jester:
I think there's something hinky with AM still. My sim couldn't get a taxi to places, the travel action would just drop out of the queue unless it was within walking distance.

I thought it might be NRAAS, but it still persisted when I removed that, so I put it back in, and also added The ErrorTrap.
When running the Sims again, I still had the problem with the taxis, but now ErrorTrap was going berserk, throwing up hundreds of errors. I also noticed the icecream van didn't have a driver, which I think correlates to these lines in the ScriptError file:

Quote

Sims3.Gameplay.Services.Sims3.Gameplay.Services.Service:CreateSimDescription (Sims3.Gameplay.Services.Service,Sims3.SimIFace.CAS.CASAgeGenderFlags,Sims3.SimIFace.CAS.CASAgeGenderFlags) ([23413700] [32] [0] )
#7: 0x00023 call       in Sims3.Gameplay.Services.Sims3.Gameplay.Services.Service:CreateOrUpdateServiceNpc (Sims3.Gameplay.CAS.SimDescription,Sims3.Gameplay.Core.Lot) (23413700 [00000000] [00000000] )
#8: 0x00006 call       in Sims3.Gameplay.Services.Sims3.Gameplay.Services.Service:CreateNewNPCForPool (Sims3.Gameplay.Core.Lot) (23413700 [00000000] )
#9: 0x00013 callvirt   in Sims3.Gameplay.Services.Sims3.Gameplay.Services.Service:CheckIfSimShouldBeAddedToPool () ()
#10: 0x00004 call       in Sims3.Gameplay.Services.Sims3.Gameplay.Services.Service:Simulate () ()
#11: 0x00023 callvirt   in Sims3.Gameplay.Services.Sims3.Gameplay.Services.Services:Simulate () ()
#12: 0x00023 callvirt   in ScriptCore.ScriptCore.ScriptProxy:Simulate () ()


There are lots of lines similar to that in ScriptError.

J. M. Pescado:
Issue should be fixed now.

Death-Jester:
I don't want to be the guy that pisses on your chips, but I just had another crash. Here's the full ScriptError:

Quote

<?xml version="1.0" encoding="utf-8"?>
<NRaas.ErrorTrap>
<ModVersion value="45"/>
<GameVersion value="10.0.96.013001"/>
<BuildVersion value="0.2.0.164"/>
<Installed="CurrentTip"/>
<Enumerator value="1"/>
<Content>


-- Script Errors --


Object:

 Name: Skedaddle Darnell
 Type: Sims3.Gameplay.Actors.Sim
 Object id: 0x2b9900416e8d4f90
 Position: (673.9138, 52.2199, 795.4749)
 Room id: 0
 Level: 0
 Flags: InWorld, IsUsed
 Lot: Sims3.Gameplay.Core.WorldLot
 Lot Name:
 Lot Address:
 World: AppaloosaPlains
 OnVacation: False
 Household: Darnell
 LotHome: The Painted Lady - 1br, 1.5ba
SimDescription:

 Name: Skedaddle Darnell
 Age: Adult
 Gender: Female
 SimDescriptionId: 3141542499305254144
 LotHomeId: 0
 HomeWorld: AppaloosaPlains
 Species: Horse
 Household: Darnell
 Occult: None
 Lot: The Painted Lady - 1br, 1.5ba
 Address: 1812 Ednamary Way

Interactions:
1: Be Dismounted
Sims3.Gameplay.Actors.Sim+BeingDismounted+Definition
Sims3.Gameplay.Actors.Sim+BeingDismounted+Definition

 Counter: 1
 Sim-Time: Sun. at 12:00 PM
 Real-Time: 10/20/2011 12:39:37

System.NullReferenceException: A null value was found where an object instance was required.
#0: 0x0013d throw      in Awesome.Awesome.Motivator:Update (Sims3.Gameplay.Autonomy.Autonomy) ([2DD758C0] )
#1: 0x00003 ret.void   in Sims3.Gameplay.Autonomy.Sims3.Gameplay.Autonomy.Autonomy:Update () ()
#2: 0x0026d ldthis     in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.SimUpdate:Simulate () ()
#3: 0x00027 leave.s    in ScriptCore.ScriptCore.ScriptProxy:Simulate () ()



Loaded Assemblies:
 Awesome
 NRaasErrorTrap: Version 45
 NRaasMasterController: Version 65
 NRaasMasterControllerIntegration: Version 64
 PutAwayBooks
 ScriptCore
 SimIFace
 Sims3GameplayObjects
 Sims3GameplaySystems
 Sims3Metadata
 Sims3StoreObjects
 StoreObjectsFountainOfYouth
 StoreObjectsHollywoodRegencyWindChimes
 StoreProducesFridge
 System
 System.Xml
 UI
 mscorlib
</Content>
</NRaas.ErrorTrap>

J. M. Pescado:
That's not a crash. In fact, that's apparently an EAxis specific error that I normally no longer show to people except if AwesomeDebug is enabled, because, well, I have no idea what causes it or why, since that code branch is just a snowclone and I've checked it many, many times. Does it persist? Sometimes the game just borks.

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