AwesomeMod Bug Report Thread

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Grimma:
With the latest build, I get that my game lags out if I put even one sim on Supreme Commander. If I take SC off again, my game runs smooth as a baby's back, but as soon as I put any sim under SC, it lags so bad that I can't even get it to pause without waiting 6 minutes (yes I timed). I know you said SC is computar intensive, but can it be <i>this</i> much of a difference?

J. M. Pescado:
Seriously? ONE sim? I can't say I've noticed this. I run entire famblies of 4 or 5 sims along with several others in other households just fine. Admittedly I have a fairly beefy machine, but TS3 is extremely bad at using newer machines anyway, so the performance difference should be minimal at best, since TS3 is still single-core-only, having basically no ability to use multiple cores. The only reason I can think of that this might happen is that you've constructed an intentionally degenerate neighborhood optimized for worst-case performance of everything. I can't even imagine what that would look like.

Monty:
I have the latest version of Awesomemod and that.

Peerblock is telling me that Sims 3 is phoning home even though Awesomemod is meant to have stopped it.

Grimma:
Quote from: J. M. Pescado on 2011 October 25, 18:13:27

Seriously? ONE sim? I can't say I've noticed this. I run entire famblies of 4 or 5 sims along with several others in other households just fine. Admittedly I have a fairly beefy machine, but TS3 is extremely bad at using newer machines anyway, so the performance difference should be minimal at best, since TS3 is still single-core-only, having basically no ability to use multiple cores. The only reason I can think of that this might happen is that you've constructed an intentionally degenerate neighborhood optimized for worst-case performance of everything. I can't even imagine what that would look like.


Actually, it was on a vacation hood - in France. In Normal Hood, it works fine again. Huh.

wyvern:
Quote from: Grimma on 2011 October 25, 19:48:02

Actually, it was on a vacation hood - in France. In Normal Hood, it works fine again. Huh.


I noticed this yesterday with a sim in Egypt. I had set him to "Collect Dig Sites" with SC and my game would seemingly suddenly start to run at a crawl at random as you described. I finally figured out that it was happening when he was trying to reach the unreachable excavation sites on the small island there.

The action would queue up, it would get the blocked thought bubble, and then re-queue. Anyway, whenever those particular sites which he could not reach became the 'target' for SC, my game crawled almost to a halt. I'd pause the game, cancel SC, teleport him to the island to clear the excavation sites then pop him back onto the mainland and turn SC back on. Stopped the freezing completely. It's an easily reproducible error. If you set a sim to that task from the expensive Egyptian house those are the first sites the sim targets.

I'm using 1.24 final and have the all expansions and stuff packs except pets. Game is patched to 1.24. Date on Awesome.package is 10/18/11 at 10:14 AM.

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