AwesomeMod Bug Report Thread

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vorpal:
Quote from: wizard_merlin on 2014 December 18, 03:33:44

Interesting, but I haven't seen that within any of my games.  Maybe it is some EAxian bug that doesn't affect everyone, for some bizarre reason, like the one where some plumbots have a birthday and age up in some games, while others don't.

Funny that you mention this, because I did have a plumbot in one save that suddenly started to age, although the others didn't.
Anyway, I guess I will live with a bloated Buy section then. But just in case a cause will be found: while playing around I also noticed that the roof decorations section in Decorative now shows all World Adventure roof decorations twice, once with the WA icon once without.

J. M. Pescado:
I can't say I've noticed Aging Plumbots, although that can't be a related issue, but I can definitely verify that the countertop-clone thing exists. Haven't seen the multiple-roof-decorations thing, though.

However, I have no idea what causes it. Since it is not explosion-inducing, though, I'm not too worried about it.

Quote from: wizard_merlin on 2014 December 18, 03:33:44

Interesting, but I haven't seen that within any of my games.
Are you using the latest available version? It's definitely not a purely EAxian thing, but I can't think of anything I could have done to cause it offhand.

wizard_merlin:
Quote from: J. M. Pescado on 2014 December 18, 10:47:19

Quote from: wizard_merlin on 2014 December 18, 03:33:44

Interesting, but I haven't seen that within any of my games.
Are you using the latest available version? It's definitely not a purely EAxian thing, but I can't think of anything I could have done to cause it offhand.


I just fired up the game with the latest AM, didn't have time since installing it to play, and the problem now exists.  I can say that it is new, in my game anyway, with the previous versions of AM I did a lot of building and never saw the problem, after seeing it now I would have noticed it.

vorpal:
Well, just in case you feel like looking further into this I have found more things that are now unlocked in BuyMode (Sort By Function tab):
- The amplifiers for electric guitars are now under Hobbies&Skills (with a 0§ price tag)
- The Digital Aquarium from Late Night appears twice under Hobbies&Skills, also twice under Misc Decorations.
- All possible backpacks from University Life are under Miscellaneous Entertainment; in vanilla only one, the green one, shows
- Under Sporting Goods there is a Bridge Template from WA for §0; this bridge template is normally invisible in both regular and buydebug buy mode; I've never seen this before.
- all cabinets like the counters
- Sphinx of Simoglyphia (WA) twice under Sculptures
- Three invisible ceiling panels from ITF under Carpets for §0, they seem to be leftover parts of the glass floor panels from that EP, which can also be found under carpets. By themselves they don't seem to serve any purpose.
- in buydebug under Tomb Objects there's an object that looks like a futuristic chest for §350; it cannot be placed in game
- under Gardening Plants & Seed Spawners there's a white box object called ****Seed Spawner DO NOT USE; plus a harvestable sample for every UL herb
- the Misc buydebug contains a lot of things that are not usually there, like "Tutor Objects"(school homework) and every possible fish as mounted; certainly interesting stuff, including all NPC car pool cars; unfortunately the culinary reward fridge is not among them; but at least this shows that not everything that the game holds in terms of OBJDs is unlocked now.

I couldn't find anything unusual in BuildMode

With regard to the Roof decorations, with S3OC I found that they are indeed twice in the game files, once in Fullbuildep1.package and once in Deltabuild0.package with slightly different names:
SculptureRoofBar/SculptureRoofBarCF
SculptureRoofEnd/SculptureRoofEndCF
SculptureRoofMid/SculptureRoofMidCF
SculptureRoofWeatherVaneRooster/SculptureRoofWeatherVaneRoosterCF
same Name and Desc GUID for both versions. In vanilla it's actually the ones that are not EP tagged that show up, and AM now shows the WA tagged ones in addition.

As far as problems are concerned the one thing that I noticed is that most of those objects that only show up when AM is installed cannot be cloned with the picker tool, even with AM installed (e.g. the WA tagged roof decorations). But at least they don't crash the game or vanish if you load a lot in a non_AM game.

rhodaloo:
I have the bloated BuyMode. We also found that ALL all the career clothing plus the clothing from traveling in the time machine from Generations has showed up in CAS.  The youngest was quite excited about that. We didn't test to see if the clothing worked in the neighborhood.

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