AwesomeMod Bug Report Thread

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J. M. Pescado:
That's quite peculiar since I can't think of anything that was added to cause this. Perhaps it's a side effect of having buy debug enabled, which AwesomeMod will do for you with the right options, while the default game normally does not enable the (?) buy mode for you on start.

wizard_merlin:
Quote from: vorpal on 2014 December 15, 22:26:19

Is it intended that with the recent version of AwesomeMod (12/15/14) Buy Mode now shows all possible elements of counters (countertops, corner pieces etc.) as separate entries?
If so, then it doesn't work, each entry will yield a full, regular counter when placed.


Is it possible there is a conflict with something else(maybe custom counters, mods, etc)?  I have never seen corner sections shown as being separate in my game.

vorpal:
I already tested this in a mod-free save before posting the second time. But as it was an existing save I tried again with a completely fresh user folder with nothing else except for AwesomeMod (no config file either).

AwesomeMod Build: 12/15/2014 10:09:42

This is what BuyMode looks like for counters:

I circled in red those entries that belong to the same counter.

The same for sectional sofas:


No debug cheats were enabled. I also played around to see whether this new cheat "disablebbfilter" might accidentally be enabled, or "buydebug". But neither disabling nor enabling them seems to have any effect on this. And the only new setting that is enabled by default now without a config file seems to be the one that's got to do with Simport (ForceUnlockSimport). But setting this to false does nothing either with regard to counters or sectional sofas.

The counters in the pic are all base game or EP counters. In my regular game I also have counters from the Store. No 3rd party. Everything legit, nothing arred, none decrapified or otherwise modified.

Removing AM and starting the game vanilla has the counters go back to normal.

Edit: Forgot to add that the last build of AM that I have that doesn't do this is 10/20/2014 11:40:55

J. M. Pescado:
I'm aware of the issue, although I can't think of what may have caused it, nor do I recall NOT having seen it lately. Since it does not appear to cause any actual harm, I'm not too worried about it, though.

wizard_merlin:
Interesting, but I haven't seen that within any of my games.  Maybe it is some EAxian bug that doesn't affect everyone, for some bizarre reason, like the one where some plumbots have a birthday and age up in some games, while others don't.

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