AwesomeMod Bug Report Thread
missy monster:
Game Version turns out to be 1.63. I read the wrong thing, but fucked if I know what it was.
I'm obviously far too high on painkillers and insomnia to be trusted right now.
Patching now, will apparently take nearly two hours to download (rural internet).
I'm going to financially support the municipality now and consider it stupid tax. *hangs head in shame*
kissing_toast:
Quote from: missy monster on 2014 December 06, 08:36:01
Game Version turns out to be 1.63. I read the wrong thing, but fucked if I know what it was.
I'm obviously far too high on painkillers and insomnia to be trusted right now.
Patching now, will apparently take nearly two hours to download (rural internet).
I'm going to financially support the municipality now and consider it stupid tax. *hangs head in shame*
Oh look, it was a "WARNING: Non-critical core mismatch...blahblahblah" who'd-a-thunk-it. Glad I could help.
vorpal:
Is it intended that with the recent version of AwesomeMod (12/15/14) Buy Mode now shows all possible elements of counters (countertops, corner pieces etc.) as separate entries?
If so, then it doesn't work, each entry will yield a full, regular counter when placed.
J. M. Pescado:
That isn't actually an AwesomeMod feature, far as I know. That seems to be something EAxis did.
vorpal:
Quote from: J. M. Pescado on 2014 December 16, 02:02:07
That isn't actually an AwesomeMod feature, far as I know. That seems to be something EAxis did.
When I take AM out, counters are back to normal though. The Dec 1 version does the same, my previous one from September doesn't.
Edit: Just updated to the one that is listed as Dec 16 but is dated 12/15/14 10:32 inside the zip. Counters multiply and I also noticed that sectional sofas are affected, too.
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