AwesomeMod Bug Report Thread

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witch:
The robots also approach sims to chat and waste their time even when they have no sentience, or any kind of social chip, and their social & happiness need bars are still padlocked. Plus AM storymode is still matching random robots with sims, only two of my bots have Capacity to Love and they are a couple.

There is still some sort of issue with robots trying to power up every time they are sent collecting. Unless I start them on the other side of town, they come back to recharge between every collect. They no longer try to use the fixer upper car though, cheers.

wizard_merlin:
Noticed a new version of AM is up, just need to check the RTFM and get some game time to see if I can find what it has changed.

J. M. Pescado:
I didn't actually change anything, I just cleaned up some stuff and synchronized some files.

vorpal:
Just in case there is still bug fixing going on I want to remind of the problem that both the future and the university world suffer from mass deletion of the local population when a Sim arrives there and with AwesomeMod installed.
Initial report is here: http://www.moreawesomethanyou.com/smf/index.php/topic,18136.msg599467.html#msg599467
Last report with future world added: http://www.moreawesomethanyou.com/smf/index.php/topic,18136.msg603936.html#msg603936
First detailed test results are here: http://www.moreawesomethanyou.com/smf/index.php/topic,18136.msg599467.html#msg599467

Nec:
Vorpal: Make sure AM story progression is enabled even if you have story progression (game config) disabled. There will be no story progression unless you have both enabled.

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