AwesomeMod Bug Report Thread
Gwill:
Solar Powered plumbots keep trying to zap away the "absorbing sunlight" moodlet.
PajamaRick:
Is there a reason Awesomemod is sinking/burying the Weather Stone??
This from a fresh game with only AM and no other CC installed...
It happens in all worlds when using AM! Okay, I realize the Stone isn't the greatest neighborhood item but still... :-\
I did search for a solution but I are made of fail.
Edit: Never Mind...tight pants! Once you exit & enter the game everything is fine. :P
wizard_merlin:
Quote from: PajamaRick on 2013 November 30, 23:03:29
Is there a reason Awesomemod is sinking/burying the Weather Stone??
This from a fresh game with only AM and no other CC installed...
Edit: Never Mind...tight pants! Once you exit & enter the game everything is fine. :P
How the fuck do you get tight pants if AM is the only mod installed?
Lindsay:
Hey there,
I've used Awesome Mod for years and it's added quite a wonderful dynamic to my game that EA just can not seem to emulate no matter how much they may try. However, it has had its bugs over the years and usually I can figure it out on how to fix it by reading about for possible solutions, and by process of elimination, but I just can't seem to figure this one out.
Lately my game has given me this FSE and I just can not figure out how to fix it:
"Sims3.SimsIFace.ResetException: Exception of type Sims3.SimsIFace.ResetException was thrown"
The clock usually stops in my game, though its still playable, and it occurs right after one of my sims age up. Any help on how to fix this would be greatly appreciated!
Thanks!
Menaceman:
Any chance the plumbot heads can be removed from showing in regular CAS unless the UnlockOutfits code is used?
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