AwesomeMod Bug Report Thread
J. M. Pescado:
Test fix should be up now.
Nienor:
Not sure if this is working as intended, as I haven't done much at all with mixology ever, but with the test version the automatical cleaning-up doesn't remove drinks my Sim made with a professional bar in her home, even though the drink tray is emitting yellow fog already.
Menaceman:
Okay, so I've updated to the latest test AM and have successfully managed to travel to the future. (Yay!)
Two things I need to mention though.
When I ran fixall after just short of a full day in the future I got this FSE;
Also, Emit Rellevart or whatever the time traveller's name is, has gone missing! The statue of the Time Keeper in Legacy Park is blank apart from a floating Almanac of Time. There is also now a blank portrait panel in my Sim's relationship panel where he used to show up. Strangely I still have the option to text, call, and invite him over. I'm about to try that to see what happens as trying to use resetSim on him or whereIs has no effect. WhereIs reports there is no Sim of that name.
I honestly don't know if he vanished prior to travelling or not as I never saw him re-enter the time portal before my Sim followed through.
bloodredtoe:
The new build seems stable. The only issue I've found so far is queue dropping when trying to use food synthesizer via clicking the hungry moodlet.
Quote from: Menaceman on 2013 October 27, 20:26:01
Also, Emit Rellevart or whatever the time traveller's name is, has gone missing! The statue of the Time Keeper in Legacy Park is blank apart from a floating Almanac of Time. There is also now a blank portrait panel in my Sim's relationship panel where he used to show up. Strangely I still have the option to text, call, and invite him over.
Sounds like the old invisible sim bug, it's been in the game for a while. As far as I know sims affected by this are corrupt and you can't really fix them.
I've been wondering - is there a cheat code in AwesomeMod to delete a specific sim from the game?
mimzy:
latest test version (2013-Oct-27 09:29:47), DisableTraitCaps = enabled in config
DisableTraitCaps / addtrait problem:
Travelling to the future / wa results in trimmed traits ( 5 standard + 2 from uni life), extra traits added with addtrait are dropped; cant add traits over the standard cap (5)
new world, YA sim, 5 traits, checked trait conflicts:
addtrait lucky -> failed to add trait to [simname]
setconfig disabletraitcaps true -> DisableTraitCaps: True
addtrait lucky -> failed to add trait to [simname]
droptrait evil -> dropped trait 'evil' from [simname]
addtrait lucky -> added trait 'lucky' to [simname]
addtrait evil -> failed to add trait to [simname]
setconfig disabletraitcaps false -> DisableTraitCaps: False
addtrait evil -> [simname] already has 5 out of 5 traits allowed
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