AwesomeMod Bug Report Thread
Kibble:
When working with the latest test version, I cannot travel to Uni or WA worlds, or to the future. No sims load.
J. M. Pescado:
I can't think of anything which would cause that, since there weren't any actual changes in that area. Plus, it takes like half an hour to load those areas for some reason, making it very hard to test. You sure it isn't just a malfunction specific to that one specific case, which is probably something EAxian exploding?
squareflea:
I have a sim who was in the future before I installed the test version of Awesomemod, and had traveled back and forth several times with no incident. After installing the mod, I tried to send her back home, only she didn't make it and immediately upon loading the home world, the rest of her family got moodlets related to having watched her die, even though she was still in their relationships panel (greyed out as if she were a foreign sim). I know there's a new death type related to time travel, but from what I've read, it's not nearly so sudden.
I started a completely new world to try to test this out with another family. The future world loaded fine but the UI was completely blank and no sim came out of the time portal.
MoonNight:
When I traveled to the future my sim didn't load. I will try and test it again to see what wil happen.
Kibble:
Quote from: J. M. Pescado on 2013 October 27, 02:32:17
I can't think of anything which would cause that, since there weren't any actual changes in that area. Plus, it takes like half an hour to load those areas for some reason, making it very hard to test. You sure it isn't just a malfunction specific to that one specific case, which is probably something EAxian exploding?
It seems consistent across starting worlds: The problem occurs when travelling to any destination world, including the future, and goes away when I uninstall AwesomeMod. Incidentally, the game did crash on one such non-Awesome load, and never crashed during an Awesome load, though with AM it doesn't bring up the Sim, as I described. Without AM, when it does load the destination world, it loads fully.
Navigation
[0] Message Index
[#] Next page
[*] Previous page