AwesomeMod Bug Report Thread

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vorpal:
New thing: whenever I load a fresh university world, AwesomeMod deletes some 60 Sims from the homeless pool, leaving only some dozen homeless alive. Is this intended or a bug. It does create some problems at least, as these are deleted before the roles are fully assigned and in one case I ended up with the barista bar tender as my Sim's professor.
I checked with MasterController and these deleted Sims ended up as compressed MiniSims.

J. M. Pescado:
Quote from: vorpal on 2013 March 28, 17:50:11

So, what could cause this then? StoryProgression was off in both cases, Pedophilia is off by default and when user-directed none of these two has any interaction available that is marked with the handcuffs. But they became pedophiles nevertheless. If, by any chance, a teen could have initiated something they should have got the Pedobait as a consequence, shouldn't they? But there were no Sims with that trait.
Usually, this is caused by smartasses attempting to evade the rules by use of third-party modifications to try to bypass the handcuffs. This is why they also don't confess and waste my time with frivolous reports. Did YOU do something like that? SPEAK! CONFESS YOUR CRIMES!

Quote from: vorpal on 2013 April 01, 18:49:39

New thing: whenever I load a fresh university world, AwesomeMod deletes some 60 Sims from the homeless pool, leaving only some dozen homeless alive. Is this intended or a bug. It does create some problems at least, as these are deleted before the roles are fully assigned and in one case I ended up with the barista bar tender as my Sim's professor.
I checked with MasterController and these deleted Sims ended up as compressed MiniSims.
AwesomeMod contains no functionality that will delete sims without your specific request. This therefore cannot happen unless you are mass-deleting sims using one of the destroy/rapture/erase commands. So...stop doing that?

vorpal:
Quote from: J. M. Pescado on 2013 April 02, 01:29:30

Quote from: vorpal on 2013 March 28, 17:50:11

So, what could cause this then? StoryProgression was off in both cases, Pedophilia is off by default and when user-directed none of these two has any interaction available that is marked with the handcuffs. But they became pedophiles nevertheless. If, by any chance, a teen could have initiated something they should have got the Pedobait as a consequence, shouldn't they? But there were no Sims with that trait.
Usually, this is caused by smartasses attempting to evade the rules by use of third-party modifications to try to bypass the handcuffs. This is why they also don't confess and waste my time with frivolous reports. Did YOU do something like that? SPEAK! CONFESS YOUR CRIMES!
No crimes to confess. I did try one of those ominous third-party modidfications now but even there pedohilia is not enabled and user-directed YA-12 romance is not possible. So, whatever.

Quote

Quote from: vorpal on 2013 April 01, 18:49:39

New thing: whenever I load a fresh university world, AwesomeMod deletes some 60 Sims from the homeless pool, leaving only some dozen homeless alive. Is this intended or a bug. It does create some problems at least, as these are deleted before the roles are fully assigned and in one case I ended up with the barista bar tender as my Sim's professor.
I checked with MasterController and these deleted Sims ended up as compressed MiniSims.
AwesomeMod contains no functionality that will delete sims without your specific request. This therefore cannot happen unless you are mass-deleting sims using one of the destroy/rapture/erase commands. So...stop doing that?

I loaded several games with only Awesome and upon arrival in the Uni world most homeless were already deleted. I loaded several games without Awesome and upon arrival all of the homeless were still alive. I wouldn't report this here if I ran any destroy commands myself. So there is nothing I can stop doing.

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Edit:
I tried again:
(1) Loaded a fresh vanilla game with a fresh user folder in Sunset Valley, only mod was noCD. Had the Sim take the test and then saved.
(2) Reloaded and sent the Sim to university. On arrival used testingcheats and "Make me know everyone". Result 164 Sims. Saved.
(3) Reloaded that save with AM and config added. Ran "listhomeless". Result: 8 households with 7 members, 1 with 5 members, 1 with 3 members, 2 with 1 members, 1 with 18 members (Service household perhaps). 84 homeless bums.
(4) Reloaded first save with AM and config. Sent Sim to university. On arrival ran "listhomeless". Result: 1 household with 7 members, 1 with 6 members, 1 with 3 members, 1 with 1 members, 1 with 21 members. 38 homeless bums.
Most of those 7-members households were deleted. Afaik these are the co-students and potential professors. The 1-members households were freshly spawned, were named and with §20,000 each in household funds. The others are unnamed and have §200.
(5) Reloaded first save with AM and without the config. Sent Sim to university. On arrival ran "listhomeless". Result: 2 households with 7 members, 1 with 3, 3 with 1, and 1 with 23. 41 homeless bums. Again most of the 7-members households were gone.
"Make Me Know Everyone" went down from 164 to 109.

step (3) suggests that this happens during the transition from homeworld to uni world, as the population remains unchanged when I load a non-Awesome game with AM added.

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Edit 2: I also found this script error while poking around my user folders. It's unrelated to the issue above, but mentions Awesome Motivator.

Madame Mim:
Just a thought - would one of the ones that changes and interaction to being 'friendly' be the possible cause. There's a lot of those mods out there.

Gwill:
Sims with Chosen and/or Track on Radar are unable to receive their extra traits from social group influence and degree.

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