New Patch 1.10/2.5/3.1

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uknortherner:
It would seem so. I originally noticed it a few weeks ago when you added the "spawnmoreoverlords" command to AM, but today I started a fresh hood and immediately set about creating a new fambly in CAS before playing the game. Right from the off, in CAS the moment I switched from everyday to any other category, either the everyday or athletic clothes set would copy itself to all the remaining categories. So I'd have jeans/t-shirts/shoes in swimwear for example.

If it's not an EAxian thing, then it could be a mod conflict in my game. Right now, I'm using AM, NRaas Super Computer and NRaas Careers, so I'll have a play around removing different mods and seeing what happens.

Turd Ferguson:
I dont use any gameplay mods besides AwesomeMod and I noticed this too. Its a little annoying, but I'm trying to play a neighborhood consisting of only sims I've made. (NPCs not included.)

The_Goddess:
Quote from: uknortherner on 2010 February 10, 01:13:30

Right from the off, in CAS the moment I switched from everyday to any other category, either the everyday or athletic clothes set would copy itself to all the remaining categories.


You are not the only one.  AM is the only mod I have running right now (Unless more realistic skin with non Barbie parts, counts as a mod).  Creating new Sims has simply become an eye rolling experience for me, especially when I get to the bathing suits.  Apparently Sims have become rather modest now that they have nipples, because they all seem to want to swim in jogging suites.  I just assumed it was EA.  I would never have dreamt to blame AM.

ShortyBoo:
I just noticed the clothing thing in CAS the other day. I downloaded a new neighborhood and I've been creating new families to populate it, and everytime I switch to the next category, they'll be wearing the same outfit as the last one. I thought I broke my game, so I'm glad I'm not the only one it's happening to.

uknortherner:
Quick update before I go to bed.

I took all of my mods out of the game and ran the game as normal. As expected, there were no issues at all in CAS. Next, I put AM back into the game and reloaded. CAS works fine - all clothing appears in the correct categories and switching categories does not lead to the duplication process I mentioned before. However - "spawnmoreoverlords" no longer appears to function properly. AM will generate all the required townies and will inform me of how many it has created, but none of these new townies will actually show up in the game despite having properties allocated to them.

This needs more testing however so I'll give it another shot tomorrow.

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