Working stoves on community lots?

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Ms_Tamany:
Okay, so by switching a lot type between residential and community, I was able to place a stove on what would become a community lot, and with the option in AM to keep items when switching between lot types, the stove stayed put, but there is no interaction available with the stove now that the lot it's on is a community lot.  In WA, though, the home-base (in China, at least) has workable stoves and fridges, and it appears to be a community lot.  Is there any known way, yet, of unlocking residential stoves or fridges for community lot use, as they seem to be in the China home-base hostel?

Also, does anyone know yet how to place open tents in community lots, so that sims can use them, like in the remote campsites in the World Adventures?

J. M. Pescado:
Quote from: Ms_Tamany on 2010 February 01, 04:27:04

Okay, so by switching a lot type between residential and community, I was able to place a stove on what would become a community lot, and with the option in AM to keep items when switching between lot types, the stove stayed put, but there is no interaction available with the stove now that the lot it's on is a community lot.  In WA, though, the home-base (in China, at least) has workable stoves and fridges, and it appears to be a community lot.
You don't normally interact with stoves, you interact with fridges. I'm guessing the lack of fridge is what is keeping your stove inoperable.

Inge:
That's not the right way to do it.  Instead, make a clone of the stove using the two pass method in s3oc, delete everything except the OBJD, then take it back to s3oc to renumber, rename, and edit the catalogue flags to make it valid for community lots.

J. M. Pescado:
Quote from: Inge on 2010 February 01, 07:30:34

That's not the right way to do it.  Instead, make a clone of the stove using the two pass method in s3oc, delete everything except the OBJD, then take it back to s3oc to renumber, rename, and edit the catalogue flags to make it valid for community lots.
No, that is the right way to do it. You shouldn't crud up your game with unncessary content that can break. Plus, this is how it is done in EAxistan, too.

Ms_Tamany:
So, there is a way, then.  Thank you both, Pescado and Inge, for your wise words of wisdom on this subject.  I wish I had the capacity to implement them, but I am utterly, completely, and hopelessly non-awesome.  I've never been able to understand the Sims modding tools, no matter how many times I've read the tutorials and studied the programs (which has been a LOT of times!).

I do, however, know enough to put a fridge with the stove, yes.  All I can do is get quick-meals from the fridge, and can't cook anything at all, once the lot's been changed.

I know y'all are busy being awesome and having lives and stuff, but is there any plan to make community-enabled stoves or fridges, for those poor unfortunates who, like me, are incompetent and not to be trusted with the power of s3oc or other modding tools?

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