Fargo Updated

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Tangie:
The Goddess, in case you don't read the forums, and I'm guessing you don't, they are very paranoid about CC on the official BB. So there aren't very many worlds there that do come with CC as most creators are very careful to please as many people as possible.  :D

I usually don't care one way or another, most of the time. At least not until I downloaded some sims from the BB and all the sudden I had toddlers with long adult legs wearing boots in my neighborhood. It was very traumatic there for awhile, LOL. I do find it ironic that most of the worlds there have little CC in them but almost all of the sims I downloaded from there had a boatload of the stuff, and some of it was particularly nasty. Maybe that's why they're paranoid about the worlds! Personally I wouldn't play this game if it weren't for CC.

I was just about to install your world - didn't get to it last night, unfortunately. But when I had the issue with custom clothing borking my babies, I found an app by Delphy that helped to parse out all that CC. Now if I could only remember what it was... <goes off to look>

Motoki:
Quote from: Tangie on 2010 August 05, 22:25:41

I found an app by Delphy that helped to parse out all that CC. Now if I could only remember what it was... <goes off to look>


CUSTARD.  ;)

In theory, it should enable people to just yank out all the CC stuff, re-save and then let them game sub in other stuff for it (which sometimes ends up quite odd mind you).

That works for lots. Not sure about worlds though.

In general I don't install sims3packs with custom content. I usually yank them out with this tool and then go and get those package files separately on my own so I know what's in them, what they are called and how to get rid of them if I want.

Tangie:
Hey, thanks Motoki, you just saved me some time! I've never used it on lots, I only used it on the sims that I downloaded and I could see all the CC that way; I didn't try deleting the content and installing them, though. I ended up deleting the sims because several of them included that dreaded, posessed doll.  ;)


Edited to add: I used custard to "unpack" the Fargo simspack and deleted all the items labeled "currupted", but they had no thumbnail so I have no idea what they were. Then I installed Fargo through the Launcher. According to the Dashboard I ran afterwards, I have no corrupted content in my game so I guess that got rid of it. The rest of the CC were mostly build items or patterns so I left them in; the strange thing is that I looked at many of the custom lots last evening and saw none of the new CC on them, at least not so far. Maybe I've just missed it, but you would think that if it were included in the download of the lot, that it would be present on the lot it came with.  ???

All I did was add a few more lots and take a look around - I haven't started a game yet. But I wanted to tell you, Goddess, that I really like the new layout of Fargo, and appreciate all the work you did to add some houses. I know how much time that takes!

Does anyone know: if I wanted to upload a lot (or world, for that matter) that might have CC on it and wanted to get rid of it, and I click on the 'run without custom content' box before I packaged it up, would that eliminate all the CC from downloading with the simpack? If no one has tried this yet, I will perform some experiments.

The_Goddess:
Quote from: Tangie on 2010 August 05, 22:37:39

the strange thing is that I looked at many of the custom lots last evening and saw none of the new CC on them, at least not so far. Maybe I've just missed it, but you would think that if it were included in the download of the lot, that it would be present on the lot it came with.  ???



I guess the best place to look for the custom content would be the very back of the graveyard, by the pond.  There is a dilapidated, smaller, graveyard with custom tomb stones.  The other is inside the farmers market.  There are bags of fertilizer and packages of seeds ‘for sale' there. 

Madame Mim:
Quote from: The_Goddess on 2010 January 29, 06:35:25

Though I tried not to use CC in the world, I have been informed that 44 items are in fact attached to the world.  These items include: a few windows and doors, a baby pram, gardening decorations, graveyard decorations and some patterns.  I'm sorry for any inconvenience this might cause.


The easiest way to get all the CC out is to use Delphy's dashboard. Dump everything from the Sims3pack into a subfolder of whereever you're keeping your CC and run the dashboard. It will identify which of the files is the world file.

Oh, and Goddess - your CC included with the world includes 4 corrupt TXC's and a number of files that conflict with each other - you might want to run the dashboard on your whole CC folder. I think you've got problems.

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