Fargo Updated

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The_Goddess:
I'm not sure how to help you, other than to tell you how I installed it.  I manually put the file in [C:\Users\'My Name'\Documents\Electronic Arts\The Sims 3\Downloads]; then I go to the downloads section of the launcher.  I bypass the launcher for *.package files, but in my experience, worlds don't convert elegantly, so it's easier just to install them from the launcher. (I think the .world file only appears after a world has been installed through the launcher.) I know that the patches have been borking people's installers, but I'm not sure what the workaround would be for installing worlds.  Then click install.  This method works fine for me.  If you need an alternative method, hopefully someone else will post also. 

J. M. Pescado:
Quote from: The_Goddess on 2010 February 13, 17:30:35

They did manage to jump over them.  The un-clicked intersection in question was the only option for getting to town from the country.  They had no choice but to drive over the bad intersection.  I'm thinking that might not be the case if there were alternative routes to choose from.

How did they jump them? Just drive straight over in their cars, or did they have to stop the car, pop it into their inventory, and walk over that gap on foot? Because if snapped road connectivity is merely a suggestion, interesting things could be done with that.

The_Goddess:
Quote from: J. M. Pescado on 2010 February 14, 19:35:26

How did they jump them? Just drive straight over in their cars, or did they have to stop the car, pop it into their inventory, and walk over that gap on foot? Because if snapped road connectivity is merely a suggestion, interesting things could be done with that.


They just drove over it.  There was no actual gap; no grass showing.  The intersection and the road were overlapping, just not clicked in place.  The crosswalks don't appear when this happens, so one might conclude that a walking Sim could not cross the road there, but the Sims in vehicles drove right on over. 

J. M. Pescado:
The crosswalks are superfluous to sims crossing the street, too. Sims can cross anywhere. If it is not strictly necessary to snap the road pieces together, I wonder what interesting things can be made this way.

missaaliyah:
it looks really good, lots of work to do when in game, but the neighbourhood layout is great.

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