EA to block any and all Custom Content?

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DELETEACCOUNT:
DELETEACCOUNT

Inge:
Quote from: tickleonthetum on 2010 January 19, 22:31:05

I don't know where this post should go for sure so I've posted it to a couple of places on here

Well, I guess that's a sort of good start.
* Inge puts kettle on...

Mosquito:
Oh rlly?


EA...BRING IT!

I guess the legacy of Will Wright is gone. Quote - In an interview with Celia Pearce in 2001. Will Wright said: "I think when I started doing games I really wanted to carry that to the next step, to the player, so that you give the player a tool so that they can create things… To really put the player in the design role. And the actual world is reactive to their design. "

Alex:
It's inevitable really. EA want you to play their damn game the damn way they damn tell you to damn play it.

When such a move occurs, Will Wright will die and spin in his grave.

Tangie:
I read the post you linked to. Lots of people have speculated that EA was attempting to thwart CC because it makes so much intuitive sense, but so far I don't think anyone has offered any real evidence of this. This guy at the forum talks about a "validation binary" but he doesn't state where he got his "facts" from. Yes, he mentions someone who work(ed?) for EA who he met at a party, but he doesn't specify what kinds of info he actually got from this person. And what exactly is the "big joke" at EA? The bugs? The challenge of "defeating" the modders? What??

He might be right, who knows, but it's a very unclear and unsubstantiated message, if you ask me. And I almost never run the sims while connected to the Internet and I use the no CD option to start the game, which others could do too, so surely if they try to make it mandatory to stay patched it won't affect the player unless they choose to let it. I was even able to install all the new store items by compressing the files and using the 3viewer, and the game runs (mostly) fine and the files show up in game.

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