Job transfer strangeness

(1/2) > >>

pbox:
Yesterday I got this in my game:



(disregard the wonky job title, I'm tweaking careers and haven't updated the strings yet)

Problem 1: There is no military base in this neighbourhood
Problem 2: I specifically disabled this kind of job transfer - at least I think so:

<Science>
  <EventType>ScienceCareer_MilitaryTransfer</EventType>
  <EventName>Sims3.Gameplay.Careers.Science+TransferToMilitaryCareer, Sims3GameplaySystems</EventName>
  <Likelihood>0.3125</Likelihood>
  <AvailableLevels>99</AvailableLevels>
 </Science>

is what it says in the CareerEvents I currently use.

Is this a game bug, as in, do EA assume that everyone has all rabbitholes in place? Or did I break it somehow? And is there a way to really disable this kind of thing, seeing as my way of "disabling" it doesn't seem to work? (I've had one other career event at a time I had set them all to "level 99", so it's not only this career) If it's a general game bug, would it be possible for AM to do some sort of sanity check here - allow only transfers to careers that actually exist in the neighbourhood?

Of course I chickened out and pressed "Keep Job" - I don't know what would have happend if I'd tried to transfer the sim to a job that doesn't exist.

chann:
Quote from: pbox on 2010 January 17, 13:16:31

And is there a way to really disable this kind of thing, seeing as my way of "disabling" it doesn't seem to work?


Perhaps you could remove or comment out that transfer event in your mod so it's not loaded into the list of possible career events?

pbox:
Hm yeah, I could try that .. is there any way to reliably trigger an opportunity in-game (provided that it exists)? I wouldn't know how to test for it otherwise. I was thinking there must be a mod for that somewhere on mts, but apparently not.

J. M. Pescado:
Quote from: pbox on 2010 January 17, 13:16:31

Problem 1: There is no military base in this neighbourhood
Problem 2: I specifically disabled this kind of job transfer - at least I think so:
Dunno about 2, but 1 should definitely be considered a bug, if a sim is transferring to positions that don't exist...I will look into STOMPING AND BURNING it.

Quote from: pbox on 2010 January 17, 13:16:31

Of course I chickened out and pressed "Keep Job" - I don't know what would have happend if I'd tried to transfer the sim to a job that doesn't exist.

You should have pushed it, FOR SCIENCE!

pbox:
Quote from: J. M. Pescado on 2010 January 17, 19:06:09

Quote from: pbox on 2010 January 17, 13:16:31

Problem 1: There is no military base in this neighbourhood
Problem 2: I specifically disabled this kind of job transfer - at least I think so:
Dunno about 2, but 1 should definitely be considered a bug, if a sim is transferring to positions that don't exist...I will look into STOMPING AND BURNING it.


Great, thanks.

Quote from: J. M. Pescado on 2010 January 17, 19:06:09

Quote from: pbox on 2010 January 17, 13:16:31

Of course I chickened out and pressed "Keep Job" - I don't know what would have happend if I'd tried to transfer the sim to a job that doesn't exist.

You should have pushed it, FOR SCIENCE!


I know! Sorry! Won't happen again!

Navigation

[0] Message Index

[#] Next page