Asherton, a neighborhood you can play with: The complete version

<< < (6/14) > >>

KameRaider:
I think there's a routing problem with the science building as well. I realize that when my sim's co-workers enter before him, he gets the route failure bubble above his head and drops work from his queue. He remains stuck where he stands so I had to resetsim him and send him to work again.

Thanks for all your effort!

Zazazu:
That's odd. I've been playtesting Science from the beginning and haven't had any issues. I'll try putting a bunch of sims into the career line and see if I can replicate. I'd been testing the others for now during building breaks.

Quote from: Kazoona on 2010 January 14, 12:09:21

There seems to be a routing problem with the Police Station. A Sim of mine could enter it just fine -  when he finished his shift and exited to go home, though, he got stuck in front of the door. I had to move the Police Station closer to (and a bit into) the hill behind it, then he finally went home.
Yup, confirmed. Will be fixed in next version.

cassblonde:
Any estimate when a built up but non-populated version will be up? I love it but don't think I can fill it on my own with houses.

daistarr:
There is a great tutorial for Creating a new World at The Sim Supply site. It is very clear and easy to follow. I am amazed  at my first World, it looks pretty great so far.  Check out the tutorial.

Zazazu:
Quote from: cassblonde on 2010 January 16, 23:44:58

Any estimate when a built up but non-populated version will be up? I love it but don't think I can fill it on my own with houses.

A week to a week and a half, depending on some meatspace concerns. I have most of the mainland done (the land that the school sits on, up to the stadium).

Navigation

[0] Message Index

[#] Next page

[*] Previous page