Asherton, a neighborhood you can play with: The complete version

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Zazazu:
This offering has been permanently pulled due to bugs. Please see post #58 for world files if you would like to try to fix the bugs yourself (road triangles and issues with carpools).

Presenting early-stage Asherton:


And built-up Asherton:


It is a neighborhood with approximately 90 liveable lots, several small parks, a distinct office district, and a mix of tiny urban lots and potential mini-mansion plots. For ease of explanation, I have divided the map into zones. Zone A consists of small family homes set up for families with 1-4 spawn. Zone B is set mostly for childless couples, with a few homes holding 1-2 spawn. There is a special lot near the community pool that is staged as a retirement home with room for four couples in individual buildings (bedroom + bathroom) with a shared kitchen/dining/living/rec space. This zone also has several lots available for building. Zone C is set for small families with 1-2 spawn and holds the major office park. Zone D is for a mix of childless couples and families with 1-4 spawn, with a distinctly contemporary flair.

This neighborhood is better than Dragon Cay. The residential lots have actual addresses you can see in-game. There are no funky lots overlapping roads. Your sims can learn Kung Fu at the gym. They can add their own relics at the museum. They cannot climb mountains on their way to the pool. There are more huge-ass 20x20 lots and even a 30x30 for you insane people who like to waste space.

       

       
These are all houses designed by me. A handful are based on floorplans from Eplans, but then radically adapted. These houses were built specifically and for the first time for Asherton. Yeah, I basically hate building right now. While three or four are facades (no beds) the rest are fully furnished. Beds were planned to promote a stable population growth that should end in a neighborhood that will run well on the average player's machine. The magic number of beds is 75 aimed for spawn and 135 aimed for adults/elders. You should tap out at 210 and with NPCs should not exceed the magic 300 count that seems to bring about neighborhood slowdown for some users, including myself.

Requires: World Adventures, Riverview, and game patched up to at least 2.5.
Highly Recommended: The Insulator window and Mondernism windows from the Sims3Store. I tried to avoid using Store items but realized at the 11th hour that I had used these two. Neighborhood should function without them, but will look better with them.
CC Included:
Half Wall by Flabaliki  http://www.modthesims.info/download.php?t=380720Immodest Pediment Recolors in Grey-Black-White by VoiceIHear http://www.modthesims.info/download.php?t=368872HugeLunatic's Colonial windows http://www.modthesims.info/download.php?t=371508Martine's CAW textures: WA_Pavement_Pattern.dds, WA_Rock.dds, WA_Rock_Dark.ddshttp://www.modthesims.info/showthread.php?t=385025[/li][/list]

Known issues: There is a tiny bit of a graphical anomaly by the diner. It is almost completely hidden, and is much smaller than it originally was. Between it and another issue that took me three days before I gave up and just bulldozed the frakking lot, I don't care anymore. There are a few extremely slight lot edge buckles, but I found that all but two resolved graphically given a few seconds. If you have a bug to report, please provide the lot address.

Installation Instructions:
I AM A BROKEN LINK. Open .rar file. Install the Sims3Pack for the 'hood using the tool of your choice. My launcher still works for these. Take the "Build" folder in the .rar and place it in your */Mods/Packages/ file.
I AM A BROKEN LINK for those that might want to smush things around.

EDIT: 2/22/10 with built world files. Originals exists but I do not recommend using them and am not supporting them. If you have some oddities around the koi pond, please redownload.

J. M. Pescado:
Needs a more pumpkin-oriented theme.

Zazazu:
My apologies. I will be sure that the populated version includes a pumpkin-colored home.

J. M. Pescado:
Ooh, make a pumpkin-colored home seperately so I can put it in Puddingland.

TheSimsandwich:
Love how there's no plausible way to get on or off the island. No one can hear my sims' screams.

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