Coconut Island BETA *Updated July 14th Pre-Final*
ProfPlumbob:
hmmm...let's see what I can find out in my own thread to help you answer this difficult-to-find question...
oh look!
2.0
Quote from: ProfPlumbob on 2010 January 08, 15:15:31
It does not require World Adventures and it has a few items from the Riverview world. Most recent patch is needed(i would assume at least, as basements were used). Let me know if you come across any issues.
3.0
Quote from: ProfPlumbob on 2010 November 28, 12:45:57
needs all three expansions, no stuff packs
:-*
but of course you could always try and see if your computer explodes. ;)
Bottle-O-Cunt:
Quote from: ProfPlumbob on 2010 November 29, 06:36:39
Hmmm... let's see what I can find out in my own thread to help you answer this difficult-to-find* question...
Oh, look!
2.0
Quote from: ProfPlumbob on 2010 January 08, 15:15:31
It does not require World Adventures and it has a few items from the Riverview world. Most recent patch is needed(I would assume at least, as basements were used). Let me know if you come across any issues.
3.0
Quote from: ProfPlumbob on 2010 November 28, 12:45:57
needs all three expansions, no stuff packs
:-*
But of course, you could always try and see if your computer explodes. ;)
Fixed. Go on with your schizophrenia.
* Fragment, consider revising.
ProfPlumbob:
aww you're cute. You deleted your post so no one would know you asked a stupid question(if it required WA, which I answered twice in this thread - for those who want context). I bet you felt all warm and fuzzy correcting my grammarz after your fail of a question. "Yea? YEA? Well...your grammar SUCKS!"
man I love this site. Grammar bots are so adorable. :'(
jezzer:
Bottle-o-Tryhard notwithstanding, learn how to use a shift key. You have TWO. Imagine the hours of fun you can have alternating between them!
Vispre:
Quote from: ProfPlumbob on 2010 November 28, 12:45:57
subways hidden in docks for faster travel(bummer that NPC's don't use them)
Look for kNPCSubwayUseChance in the SimRoutingComponent resource in the Late Night gameplayData.package; that controls the NPC subway usage.
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