Coconut Island BETA *Updated July 14th Pre-Final*

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ProfPlumbob:
Quote from: missaaliyah on 2010 January 29, 13:24:07

You said on another forum you are working on Version 3, which would be out in a week, any updates on that?

Well you are fantastic at what you've done so far, I for the life of me, can't even edit an existing town.


week or two  ;)  life is getting a little in the way right now(damn you!) so I've only been able to pick at it an hour or so here and there. 

kattenijin:
Quote from: ProfPlumbob on 2010 January 25, 02:20:24

Quote from: J. M. Pescado on 2010 January 24, 11:07:51

Don't classify it as a park. Mark it as "No Visitors Allowed".

I'll have to experiment with that.  The reason they latch to Point Pleasant Like honey bees is because of the mausoleum, and if you're using awesomemod, that's their #1 mating destination.    What DO they do in there...there's some funky necrophilia goinon up in there!

Actually, the lot I have issues with is the outhouse lot. My sims LOVE the tv room. If I leave a playable sim to it's own devices while concentrating on another sim's tasks, invariably it scurries over to watch tv, even though there is a perfectly good tv at home. And of course, every other sim on the island swarms over to join in.

missaaliyah:
Quote from: ProfPlumbob on 2010 January 30, 02:21:16

Quote from: missaaliyah on 2010 January 29, 13:24:07

You said on another forum you are working on Version 3, which would be out in a week, any updates on that?

Well you are fantastic at what you've done so far, I for the life of me, can't even edit an existing town.


week or two  ;)  life is getting a little in the way right now(damn you!) so I've only been able to pick at it an hour or so here and there. 




LOL, looking forward to it.  Loving everything about your island right now, can't wait to see moar ;)

The_Goddess:
Quote from: witch on 2010 January 16, 21:33:47

I think there are stair glitches as a result of WA. Last night I put in some of my old starter lots; each and every one of them had a spawner box at the foot of each set of stairs on the outside of the house.

These are not spawner boxes.  They are routing data cubes.  It is best to leave them were they are.  When I removed a pair of them, by moving them to a far corner of the lot, my Sims began entering and exiting in strange ways.  Like walking to the corner before going into the house.

Melba:
Coconut Island is GREAT!  My barefoot sims are having so much fun discovering all the hidden places you put in this, I'm jealous.  Thanks for a great place to play.

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