Coconut Island BETA *Updated July 14th Pre-Final*

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witch:
I think there are stair glitches as a result of WA. Last night I put in some of my old starter lots; each and every one of them had a spawner box at the foot of each set of stairs on the outside of the house. I had to delete the stairs, then replace them. Outside stairs can no longer be placed right next to a wall. There was a yellow outline of a room at ground level, despite these lots having no basements. This was in the original base game world, so I reckon the stair glitch in this thread is not necessarily because of stealth stairs but because stair properties have been modified for WA.

Zazazu:
Quote from: witch on 2010 January 16, 21:33:47

Outside stairs can no longer be placed right next to a wall.

What do you mean by "outside" in this context? Do you have an example? I haven't had problems with stair placement, except that it won't allow you to place next to windows. You have to do the stairs first, then place the windows. Of course, I build with moveobjects on for the most part.

witch:
Oh, OK, it's windows and not walls then. Ta for that. I just changed the stair config because I was in a hurry. I don't know what the white spawner boxes were doing at the base of the stairs though; I still reckon there's a link to ProfPlumbob's issue.

Zazazu:
Oh, that's just weird as hell. I haven't seen it, but I don't have pre-WA games and don't touch the EAxis library or 'hoods.

pbox:
Quote from: witch on 2010 January 17, 08:21:05

Oh, OK, it's windows and not walls then. Ta for that. I just changed the stair config because I was in a hurry. I don't know what the white spawner boxes were doing at the base of the stairs though; I still reckon there's a link to ProfPlumbob's issue.


Re. "windows and not walls": I can confirm what Zazazu said - stairs have become more picky and annoying with 1.7 or 1.8 (whichever one it was that introduced WA behaviour for stairs, recolourability and all). Windows, paintings, wall lights, doors on the upstairs(!) floor are all considered to be "intersecting" now. It is now possible to stack stairs, but they hardly ever work when stacked, which makes that feature kinda useless.

Re. "changed the stair config": what exactly did you do there? What stair config? That sounds extremely interesting.

Re. white spawner boxes: in my experience that's purely a visual glitch - I have that too in all houses I built pre-1.7. Nuking and rebuilding the stairs fixes it. It might even work with nuke + undo, not sure atm. My personal theory is that the boxes are the portals from one level to the next that EA accidentially un-hid when messing with the stair code.

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