Coconut Island BETA *Updated July 14th Pre-Final*
jezzer:
Quote from: Tangie on 2011 January 15, 16:06:07
Ah, but did you not see the thread that allegedly started the whole thing? A heated discussion about the population limits of TS3. Pescado even gets a mention in it. http://forum.thesims3.com/jforum/posts/list/312570.page
I learned my lesson looking at the dimwits in the first thread. I don't need to touch every burner on the stove.
Tangie:
Quote from: jeromycraig on 2011 January 15, 17:32:35
Quote from: Tangie on 2011 January 15, 16:06:07
Ah, but did you not see the thread that allegedly started the whole thing? A heated discussion about the population limits of TS3. Pescado even gets a mention in it. http://forum.thesims3.com/jforum/posts/list/312570.page
I learned my lesson looking at the dimwits in the first thread. I don't need to touch every burner on the stove.
OK you are excused! I was really hoping someone with tech/game knowledge would take a look at it anyway, since I'm interested on info on this population cap crap.
Prof P I haven't had much time to play your world yet but so far so good.
ProfPlumbob:
I'm also curious about the caps. If what they said were true, that still doesn't answer for why I and others have more than 200 sims in our hood without the game knocking them off. It was like a barrage of "No" "NO" "NOO!" "Wah! Pescado says so!" "Wah! EA says so!" "Wah, I have friends and they say so too!" so I didn't get any real answer other than being told I'm wrong over and over and over again. :-X
I edited the links for the update btw. I fixed the major routing issues and removed the CC from HolySimoly. Also if you're seeing fog everywhere, save and reload the world. The fire flies and pigeons at Stoney Square will pop back into normal.
J. M. Pescado:
You know, the funny thing about that thread is that I never said that and none of it is true. It's EAxis Story Progression that's killing off sims impossibly and at random. People still use that shit? And what "censor"? That thread is a load of hooey.
Tangie:
Yeah, I can't say I'm surprised; I saw no real credible evidence mentioned other than hearsay and the quotes of some EA hack. I don't even think deleting your sims while playing the game is a big deal since there are no memories now, if I remember correctly.
But EA SP aside, which we all know is an even bigger load of hooey, those of us who use AM or NRass have seen things like towns that seem to stagnate over time without player intervention. Is that basically related to what your PC can handle? Or will the sims keep multiplying until your PC melts? Or rather, your game becomes a BFBVFS? I'm assuming the pop cap that was added to AM is a way to keep things from getting to that point?
Navigation
[0] Message Index
[#] Next page
[*] Previous page