Coconut Island BETA *Updated July 14th Pre-Final*

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ProfPlumbob:


Sims3Pack: http://www.mediafire.com/?i803r4d37w761cw
.World: http://www.mediafire.com/?y9gb9d8udr371f4
Requires WA/AM/LN. no stuff packs or CC.

To remove the fog apocalypse, save and reload the world.  You will only need to do this once.

cefwyn:
Looks interesting. Interesting idea about the no jobs thing as well. I wonder if any of the available storymode mods can handle such a thing. I bet your island ends up to be another Easter Island within a week (ie. empty and dead but once full of life):P

ProfPlumbob:
I've actually been surprised how awesomemod's story mode has been handling it.  I too have been waiting for it to become deserted, but it's been doing an OK job.  It definitely doesn't stock it with an abundance of sims, but it has kept at least 3-5 families living at once through a few generations already(in my current save there are 4 families that have lived on and currently have kids to seed...*chuckles*).  They just love those dates at the mausoleum   :P

AloeOwl:
Love the design and feel to this. Will test it later. ;)

J. M. Pescado:
Caveats to be aware of: AwesomeStory never generates immigrants. New inhabitants can be generated only via the work of EA's job and school engines. If jobs and schools do not exist on the island, then no new immigrants ever appear. This means that new famblies can only be generated by the fissioning of existing famblies, usually from kids growing up.

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