Plans for Nightlife

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striker:
Are you planning on creating a new neighborhood for Nightlife or make major changes the one your playing now?

With the upcoming vehicles and the associated garages, most houses will have to be redesigned to locate the garage at the front of the property.

I can't wait to start building houses with half walls.

Trubble:
I don't know about a neighbourhood, but I usually create a dummy house with dummy sims to test new things - like downloads, and expansion packs.

Most of my houses already have garage space included, but the garages are currently used for something else - this shouldn't be too much of a problem. I won't be giving all my sims cars anyway. I can't say this is a feature that I'm that excited about. In fact, due to lagging, if I haven't got more RAM by then, I don't think the expansion will be of that much use to me as commercial lots always lag.

It will be nice to have easier half walls - hopefully this will also make modular stairs easier to create and less crowding in terms of landing space, but I think this will be hoping too much.

J. M. Pescado:
I've already planned ahead and sited out a garage attachment site for all the major ancestral homes. Hopefully there won't be too many new obnoxious "must have" objects that will never be used. Like those instruments. Because there's no way we ever use all 3 of the new instruments, yet everyone's gotta have the entire set. Maybe if that sinkhole bug gets fixed, I'll be able to make a large enough basement to bury all this crap in.

Trubble:
Sinkhole bug?

J. M. Pescado:
Drill a large basement. Then witness what your lot looks like in the neighborhood view. The terrain around the house will look like it's getting sucked into a sinkhole, starting with the stairs to the porch looking like they're suffering from a bad case of receding gumlines. It looks quite awful, and limits the size of the basement to a somewhat arbitrary figure often much smaller than the foundation of the house it's being drilled under.

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