Merging mods to increase Performance!

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Zazazu:
Quote from: dangerdude on 2010 March 07, 20:21:39

i've read through this thing twice thus far and either i'm missing something or i dunno. i'm no programmer, but after i started getting the lag in my own game two weeks ago, i've been trying to fix it. i came across this .dbc idea which sounded great, but i'm seriously lost. don't really care what kinda crap i get, just looking for an answer i can use.

1)downloaded and installed s3pe from the link from before, even though it wasn't the one originally referred to by Anach (last post notwithstanding of course)
2)selected mostly slider hacks to serve as trials to see of viability of this method
3)ran S3pe New, Resource->Import-->From package, selected everything as DBPF packages
4)left "replace duplicates" checked and hit "import"
5)saved as Mod Packs, just to try
6)deleted all my packages from the package folder
7)ran the game and found everything gone
8)started over, reread thread, found the suggestion to put the Mod Packs file into the DCCCache, deleted old file, started new file with a few extra sliders so i could tell the difference between my packages and the new file, and left my packages in the package folder, ran the game, nothing again.

I finally got around to merging my cc and ran into this same issue, but with only certain cc. I had previously compressorized some, but not all, of my cc. After merging, I found that the only cc I had that actually showed were hairs and patterns, the two groups I had previously compressorized. Clothing, build, and buy objects did not show. After compressorizing them, I was able to see them in game.

No idea why it didn't work previously. I had started up the game three times before figuring out the issue and cleared caches each time. So if you are having issues with items not showing after merging, try running everything through the Compressorizer first, then creating merged files.

Claeric:
It's import as DBC, not import from package.

Zazazu:
Yes. Sorry, I should have specified that I did choose "<experimental> Import as DBC" each time. Dangerdude may not have, but our issue after merging was the same.

zveki:
WOW WOW WOW, merging is the best, my game is now so fast that i can have 10 gigs of mods and plus new store items converted and merged in one file. So many thanks for this ::)

knightguy:
I know you can merge .package files but can you merge .dbc files?

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