Merging mods to increase Performance!

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Anach:
1. for starters, .dbc is pointless. Name everything .package. That makes it easier to manage and there is no difference in format and you dont need to change your resource.cfg.

2. You need the correct version of S3PE with "(Experimental) as .dbc" in the import menu. That will merge everything and also merge the index (manifest) files.

3. Save it as package, and put it in your mods/packages folder and remove/move the old files you just merged.

5. Clear your cache and start the game.

Nothing more to it. I merged all my sliders into a CAS.package with all my cosmetic, skins and other CAS mods and they all work fine. Clothes and Hair i merged into their own respective .package files as those tend to get quite large.

Painkiller:
Don't forget the compression, it saves a ton of space and doesn't bork anything.

I didn't merge the CAS sliders as I was being cautious, thanks for the info. I'll go merge them as I'm starting to have a truckload of them.

Anach:
Quote from: Painkiller on 2010 March 14, 03:57:48

Don't forget the compression, it saves a ton of space and doesn't bork anything.

I didn't merge the CAS sliders as I was being cautious, thanks for the info. I'll go merge them as I'm starting to have a truckload of them.


If you are using the experimental as .dbc option as stated in the instructions, it automatically applies compression and doesnt give you the option. That option was added there for the purpose of merging mods. If that option isnt there for you, then its the wrong version of s3pe.

Painkiller:
You do have the choice when you use 'Import from packages', even in the latest version. Anyway Some people post uncompressed merged packages and it's total waste of space, I mentioned the compression part for them.

LauraW:
Every link I find for S3pe is the latest version and it does not have the import as .dbc option. It seems to work okay for me although I have no idea if it is compressing properly.

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