Merging mods to increase Performance!
Grimma:
Quote from: riggs on 2010 February 07, 19:07:36
Quote from: Anach on 2009 December 19, 20:23:01
2. I sorted the .package files into categories that suited my method of organisation, and this is what I used for basis of creating separate .package archives (for me it was 5 total - body, clothing, objects, patterns, world.)
One caveat here: It's been my experience that you do not want to convert world files to package format. I tried it first with Riverview and later with a CAW-generated file. In each case, my neighborhood display was completely borked. I didn't get the "blue lot" syndrome. It was more like looking through the matting for a photo collage. Some of the lots were simply missing--and I could see what looked like another world inside/below the first.
The good news is that the glitch seems completely reversible. After removing the package file, my neighborhoods were fine.
I've also seen that Sims cannot be packaged. They don't create any problems--they simply don't show up in the Sim bin.
All other mega-packages seem to work fine.
First off, for the Riverview problem, see the "Has any one else broken their game this bad" thread. You CAN, in fact, package Sims - however, placing the package in the Mods folder obviously won't work, since there's this handy "Saved Sims" folder in your My Documents EA folder. Try that - worked fine for me. Lots, too, don't go into Mods, they go into Library.
riggs:
I read you reply and tested your suggestions:
Lots worked perfectly. (I'll have to add the Library folder to my weekly mega-packaging schedule.)
My test sim didn't show. Would I need to add the path to resource.cfg?
As for Riverview, I was able to uninstall the Riverview.sims3Pack file and "reinstall" it by copying an old Riverview.world file, as you suggested. Riverview was available from the Create a Town menu, and the description was a string of numbers, as you said it would be.
But I can't see what we gain by this. If the goal is to create mega-packages that speed gameplay, how does using a .world file help us? The only advantage I see is that it allows us to delete those horrible overall outfits that were inexplicably packaged with the world, but surely Anach didn't devise this whole strategy just to do that. ;)
Sarafina:
Okay, I used this process for a few of my files earlier (ones that will always be kept in). I have since updated patches and installed WA. Ever since then, my merged packages (in .package format, not dbc)do not show up again. I do have the dbc addon in my resource.cfg as I was planning on downloading the latest store sets in that format, so that shouldn't be an issue. All the framework is correct and installed (I triple) checked, and yet the packages are still not showing post patch and WA install. Anyone have any idea why?
ChilltownNJ:
Seeing as we have no clue, exactly, what you have packaged together, my first suggestion would be to make quadruple sure that you have the framework present in the base game and also in the WA folder. I believe that (that?) has been the issue for most as to why their cc was not showing up in game, post WA. Also, make sure that you installed the complete framework, both Game and Mods folders, because in the game\bin folder resides the little file that makes the magic happen, d3dx9_31.dll. And finally, if you replace the framework, make sure to edit the resource.cfg file to reflect any changes. How I do it is, I extract the framework.zip file into my game folder, which overwrites the resource.cfg with the framework's default cfg file.
It may also be possible that a package file that was previously working in Base, in which you have "packaged" together with others, may be causing havoc in WA. What exactly did you package together?
:Edited for uncertainty. Lol The second that not being there bugs me for some reason. Damn MATY, and it's unforgiving ways.
geminia:
I think I'm stupid.....I'm trying to do what anach said, with my latest downloads (latest store updates) and I'm ending up with a 1.20 MB .package file, out of 114 files (66MB in total) and nothing shows up in game...I have no idea what i'm doing wrong and i'm getting really frustarted, cause I really need to find a way to install new store stuff, after the 2.3 fail patch that killed our launcher.
Edit: typos pfft...
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