Colonization 212 - A New World - Updated Jan 3

<< < (2/11) > >>

Moryrie:
I'm noticing that fire and burglar alarms are missing... at least in all the homes I checked.  Did you use special ones?

Zazazu:
Live dangerously, Moryrie. I don't give my sims alarms. Either they fight off the fire/perp or they die.

ingeli:
No they were not added, to keep costs down :P - they are really mostly needed for the active family and can easily be added. Also a wish to fulfil ;) - A question: did anyone notice if the cc kitchen I used got packed with the hood? It was launcher stuff, which I had installed in mods folder, and I am just curious if it packs up like it does with lots. The kitchen is used in the more expensive small bunker type, type 1.

Moryrie:
I have the no-fire hack. xD ... But I still stick fire/burglar alarms wherever..

I also haven't seen a burglar since... July?

And you had that kitchen set along with some showers and I think some sinks in the lots you uploaded last time, so those all appeared, no idea if they were packaged for anyone though. I noticed some patterns installed themselves when I downloaded someone else's world though, so they probably did.

I really like your uber expensive empty lots by the way. xD .. This game needs more money-sinks.

LauraW:
This looks like a fun world. Thanks for sharing!

Navigation

[0] Message Index

[#] Next page

[*] Previous page