Colonization 212 - A New World - Updated Jan 3
Moryrie:
The grill was the cheap park variety.
Also, all the white squares in the bunkers, at ground level, were... plants. They had quite a variety, apple trees, tomatoes, garlic, bell peppers, watermelons, lettuce and so forth.
cavalier:
Really boggles my mind why these non-CC items are not showing up.
Anyway, looks like I'll have to reinstall everything anyway since the 10th store update borked my launcher. Can't uninstall stuff since checking installed content makes it hang -_-. I'll probably try the dbc method when I reinstall. That methods makes CC lose their icon right? But otherwise should work flawlessly?
Moryrie:
If by loose the icon, you mean the download diamond yes. They'll look the same as all the package content. While that can be annoying, you get used to it, and there's no other drawbacks.
cavalier:
Actually, I just came across Pescado's post in the DBC thread.
http://www.moreawesomethanyou.com/smf/index.php/topic,17707.msg520118.html#msg520118
Quote from: J. M. Pescado on 2010 February 05, 18:01:21
Also, manual DBC-making is obsolete, anyway, decrapification is the new method of choice.
So maybe I shouldn't bother redoing it with that method?
I think it'd also be great if Pescado could comment whether decrapifying sim3pack files permanently changes the contents, or if that only happens when decrapifying dbc and package files directly.
Moryrie:
*shrug* The method I'm using works, and has been working, so I don't feel like changing. Do whatever you feel is best. But if you want, I could redownload and check things out to see if I'm seeing the same thing you are. That would more or less verify that it is that patch that caused issues. If everything's normal for me.. then it probably has something to do with decrapifying probably.
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