EA store stuff in *.dbc format - a torrent

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witch:
Maybe I could. I could include the .world file for Riverview and use the newer version of the config file. It's also past the end of the month, so I can go a bit loose with data again. I pay $1 per 1GB and last month I did 60GB*. (Not on this torrent of course, I only seeded to about 5GB).

I'm just completing the format of my torrenting machine, I can't get the bloody remote desktop to work again, then it's going back to the spare room. So, long story short, I will probably put this on Demonoid tomorrow - approx 36 hours after this post.

Oh and I don't need an invite, thanks for the offer.

* Ouch, it was 76GB actually, I thought I'd better have a look.

Quote from: bumblebee on 2010 January 03, 00:29:55

Witch, you are AMAZING!  ;D I have been missing my store items.

Sadly, I noticed that the Jet Set Teen and Adult sets are missing.  :'( Too bad considering they are my favorite clothing set, but I can do without.


Are you sure? I don't want to double-up on anything. I'm about to make another torrent for Demonoid, so I could add these if they are not there. Could anyone else confirm?

EDIT: I checked, you're right. I have added Jetset teens and Jetset adults.

Anybody else notice anything else missing before I create a new torrent?

Edited to merge two posts.

georgin:
I'm trying to understand how to install this, I read the txt file and it mentions a framework. Do I need to have this framework installed in order for this to work?
Also if I copy these files to my \My Documents\Electronic Arts\The Sims 3\DCCache folder will they replace my current files?  Does that mean I will lose all the other .sim3pack cc that I already have installed?

thanks

Baarogue:
Quote from: Sexual Innuendo on 2010 January 03, 17:29:31

Quote from: witch on 2010 January 03, 08:41:11

Your resource.cfg file should look like this.

Priority 500
DirectoryFiles Mods/Packages/... autoupdate
PackedFile Mods/Packages/*.package
PackedFile Mods/Packages/*/*.package
PackedFile Mods/Packages/*/*/*.package
PackedFile Mods/Packages/*/*/*/*.package
PackedFile Mods/Packages/*/*/*/*/*.package
PackedFile Mods/Packages/*.dbc
PackedFile Mods/Packages/*/*.dbc

The resource file lives in the C:\Program Files\Electronic Arts\The Sims 3 as that is where you have your framework.

OR

Pescado has come up with a better way.
Put this line in your resource.cfg instead:

PackedFile ../../../Users/YourName/DOCUME~1/ELECTR~1/THESIM~1/DCCache/*.dbc

You don't need to keep the .dbc files in two places, just in C:\Program Files\Electronic Arts\The Sims 3\Mods\Packages\DCCache



I tried all of that, and still only ended up with:



No loading, no sound. Nothing. I don't know how I'm messing this up as badly as I am...


Edit: Still no fix, but I've discovered that the game only loads after I remove resource.cfg. Without any content mind you, but it seems to be the only time the game will load...


I think this is what happens when you lack the .dll in the WA tree.

Sexual Innuendo:
Quote from: Baarogue on 2010 January 04, 03:12:08

I think this is what happens when you lack the .dll in the WA tree.

Excuse me for sounding entirely stupid, but what does that mean?
sorrysorrysorrysorry

witch:
Quote from: georgin on 2010 January 04, 02:33:04

I'm trying to understand how to install this, I read the txt file and it mentions a framework. Do I need to have this framework installed in order for this to work?

Yes, as it says in the attached readme. Attached, I might add, to both the first post in this thread and to the torrent itself.

Quote

Also if I copy these files to my \My Documents\Electronic Arts\The Sims 3\DCCache folder will they replace my current files?  Does that mean I will lose all the other .sim3pack cc that I already have installed?

Yes, as also stated in the aforementioned readme.

Go to the awesomemod download thread, get the mod and framework going, test it, then come back and read this new list of instructions. I've tried to make them slightly easier and they only require one copy of the .dbc files. Can't get it going yet, stick to the old instructions. But get Awesomemod going first.

Quote from: Sexual Innuendo on 2010 January 04, 04:14:37

Quote from: Baarogue on 2010 January 04, 03:12:08

I think this is what happens when you lack the .dll in the WA tree.

Excuse me for sounding entirely stupid, but what does that mean?
sorrysorrysorrysorry


Look, stop bloody cringing!  ::)

Baarogue means you need the d3dx9_31.dll file in two places.
C:\Program Files\Electronic Arts\The Sims 3\Game\Bin
C:\Program Files\Electronic Arts\The Sims 3 World Adventures\Game\Bin

Edit: I have removed the config file with Ye Olde Dosse redirect. I can't get it working on my PC yet, so I'm going back to the copies of the .dbc files in the framework.

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