Patch 1.8/2.3 made my neighborhood float?

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Budgie:
After patching up to 2.3, for some reason my neighborhood has separated into two layers. There's an upper layer that has nothing on it, and a lower layer where the sims, trees, water, roads, and lots are. Sims sometimes go to the upper layer when they're walking somewhere, but drop down to street level to go onto a lot. This occurs in multiple games, both on vacation and in the main towns, as well as on a new save in the custom town Zazazu made.

This is what the upper layer looks like:


And the lower layer:


Does anyone know what this is, or a way to fix it? Or is it the result of having a graphics card made of fail? Also, I don't know if this is relevant, but in the past my sims have appeared disjointed, but after patching the fat/muscle sliders don't separate their heads from their bodies.

jrcaporal:
Reminds me of 2012  :D

morriganrant:
I had a floating hood terrain after installing WA. I finally narrowed it down to AM and the framework setup. With only the framework and AM installed, I had a floating town. I believe it ended up being the .dll file. Have you tried playing with the framework or reinstalling the framework?

brownlustgirl:
Framework setup for base game and WA : http://www.moreawesomethanyou.com/smf/index.php/topic,17454.0.html

morriganrant:
Quote from: brownlustgirl on 2009 December 21, 02:17:29

Framework setup for base game and WA : http://www.moreawesomethanyou.com/smf/index.php/topic,17454.0.html

That configuration didn't work for me. I have the .dll in the WA folder only, the mods in WA, and the resource in both. For some reason I ended up with several issues with the .dll just in Sim3 root or in both.

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