Anach's Sims 3 Mods - Updated 18th September 2014 (1.67)
illys:
The game's working well, though I'm experiencing a periodic activity-pause during gameplay. It happens with intermittent frequency, but it occured as well while I was using the post 1.47 update. Is there one of the plugins doing a calculation at certain gameplay time intervals..?
Anach:
Quote from: illys on 2013 January 12, 15:15:44
The game's working well, though I'm experiencing a periodic activity-pause during gameplay. It happens with intermittent frequency, but it occured as well while I was using the post 1.47 update. Is there one of the plugins doing a calculation at certain gameplay time intervals..?
From my experience, activity pause is generally caused by CPU overload, and that is usually down to the hardware you have and the amount of script mods you have installed. The older and bigger a town gets, the worse it gets. All my mods are xml, and object tweaks, there are no script mods. Overall lag (continuous) is usually caused by bad custom content, or lack of decent hardware). The usual bugs you may encounter from an outdated xml mod is that something doesn't work right, or you're missing artwork, or text. A common one seems to be the life time wish vanishes from the HUD, or with some cases, a total game freeze or CTD when you click something.
devilsepicurean:
Is everything compatible with the 1.48 update? It's seems like a really small, lame update that most of the other mods I have are okay without having to download new packages. Just checking cause I love your mods and won't play without them.
Anach:
As this was a very minor patch, I only did a quick file compare and it showed up nothing, so unless someone reports an issue, I'm going to assume that all is ok with this update. I've not had a chance to thoroughly play-test the game myself, as I'm still importing my old families to the new version of St Claire.
devilsepicurean:
Okay, awesome. If I pinpoint any issues, I will surely let you know. Thanks!
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