Anach's Sims 3 Mods - Updated 18th September 2014 (1.67)

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Anach:
Quote from: Zoan on 2011 November 05, 16:22:17

Anach, any word on the 1.26 updates for your mods? Im holding off playing Sims till yours are updated heh. Also playing BF3 btw, whats your BF3 soldier name?


Anachroschism is the soldier name, but unless you are in Australia, I doubt you'll see me playing.

The update for pets is about priority. Skyrim and SWTOR this week. Then between now and Christmas there is LA Noire, Batman: Arkham City, MW3, Jurassic Park, Assassin's Creed Revelations, Metro: Last Light, Trine 2, LOTR: War in the North............ etc. I hope to fit in Pets somewhere between all that.

While I can patch these files without the Pets EP or play testing, there isn't much incentive for me to do so unless I want to play too. If there is a mod you particularly like, you might be best getting winMerge, and altering the files yourself. It's very easy to alter XML files. Or even finding a similar mod on MTS, which there are no doubt plenty.

All I can say at the moment is Soon™ :)

Zoan:
Ah Australia damn, yeah I play in NA region. So youre getting MW3 as well eh... didnt see that I figured its either BF3 or MW3, at least for me. I have looked at MTS and they have lots of great MODS, but the one thing they seem to be missing is difficulty mods. One thing that has always turned me off from Sims is how easy it is and thats why youre mods are great. Making money is already too easy and I like things being realistically more expensive. There are only a select that I was looking to use, but Ive looked into the WinMerge and yeah... Ive NO idea how that stuff works. Maybe I should just try using em with the game? I have tested other mods when  was testing stuff for EP and a bunch of them still worked. You think thats a good idea?

Anach:
Quote from: Zoan on 2011 November 06, 00:30:20

Ah Australia damn, yeah I play in NA region. So youre getting MW3 as well eh... didnt see that I figured its either BF3 or MW3, at least for me. I have looked at MTS and they have lots of great MODS, but the one thing they seem to be missing is difficulty mods. One thing that has always turned me off from Sims is how easy it is and thats why youre mods are great. Making money is already too easy and I like things being realistically more expensive. There are only a select that I was looking to use, but Ive looked into the WinMerge and yeah... Ive NO idea how that stuff works. Maybe I should just try using em with the game? I have tested other mods when  was testing stuff for EP and a bunch of them still worked. You think thats a good idea?


I enjoy the single player of MW, multiplayer sucks balls compared to BF3, unless you like a rehashed version of quake multiplayer, and I was never an Arena or UT player.

I can't say which mods need updating without actually going to update them, and then I might as well. Likely a lot wont actually need updating, but if they do, it might crash or cause strange behaviour. WinMerge is very easy to use. Just copy the xml from my mod  to the one side of winmerge, and the same xml from gameplayData.package (same resource ID) into the other side of winmerge, and compare the data. You will quickly see what I have altered and what (if anything) is missing.

It's a pain when mod authors don't update their mods, but as I stated, I only provide files for the version I'm currently playing. Unfortunately for the majority at this stage, I'm still unpatched. This is why I encourage other people to take my mods and do their own edits. It's very easy once you know which file to change, as finding the right xml to tune initially can be the most difficult part.

Zed Pee Em:
I've been updating your mods myself, Anach, well at least the ones I use in my game. That way I don't have to wait. The only one I had trouble with was the CASSkins one that allowed for a larger viewing area of all the skintones. But I found an alternative to it so I'm using that instead. My version of the mod borked my game. Oops.

Anach:
Quote from: Zed Pee Em on 2011 November 06, 05:00:31

I've been updating your mods myself, Anach, well at least the ones I use in my game. That way I don't have to wait. The only one I had trouble with was the CASSkins one that allowed for a larger viewing area of all the skintones. But I found an alternative to it so I'm using that instead. My version of the mod borked my game. Oops.


Yeah that one can be a little tricky.

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