Create-A-World Tips, Tricks, and Annoyances
Zazazu:
Quote from: uknortherner on 2009 December 18, 11:47:21
I was going to try it, especially as I'm running the Base game only, but your link's broken.
Fixed now.
Quote from: Lion on 2009 December 18, 14:37:31
Zaza, you need to paint some areas off limits to sims. They just run up the cliff to visit the gym. :D
Perhaps they are starting their workout with a little rock wall climbing.
Quote from: Lion on 2009 December 18, 14:37:31
Also, none of the community lots have names, but interactions are fine (e.g., visit park). No interaction with the dragon head park.
No, none of them have names. I did set types. Three of the big lots on the plateau are general, but there is a fishing lot and a school area, museum, art gallery, etc. There shouldn't be any interaction with the dragon head because it isn't a lot.
Quote from: Lion on 2009 December 18, 14:37:31
Some of the roads are not conforming to the terrain. How to fix it? I don't know.
I think I saw something about that. Will look into it.
Quote from: Lion on 2009 December 18, 14:37:31
If you want to give address to the lots, you can do that in the property browser of the lot.
I need to map it first. This was quick and dirty.
Lion:
Now a question. I can't find the dds files for the new terrain paints that came with WA in the world tool. Can you?
Lady Moiraine:
Quote from: Zazazu on 2009 December 18, 16:59:15
Quote from: uknortherner on 2009 December 18, 11:47:21
I was going to try it, especially as I'm running the Base game only, but your link's broken.
Fixed now.
I just downloaded it and had no trouble with the link, it installed through the launcher just fine, am going in game now to check it out, looks really good!
ioscream:
Quote from: Inge on 2009 December 18, 10:41:00
I stll haven't got the "feel" for snapping roads to intersections and bridges. What do I do - pull the road nearly to the bridge and then let go and see what happens? Pull the road to the centre of the bridge? And what signal do you get that a snap has occurred? Last time I thought I had snapped the road to the bridge it was actually running underneath it into the river.
Usually what I've been doing is zooming in close to the road, and using one of the angle-anchors to make it as straight on to the next piece as possible.. then just dragging the blue anchor over top of the piece you are trying to connect to.. you know it snaps because the blue anchor disappears and the roads become one piece.. It takes a few tries to get it right, but just keep moving it around and releasing until it works.
Edit: Road anchors turn from dark blue to light blue, intersections, i believe, turn to green.
ariffrazalin:
And here are the minimum lot size to fit in community lot rabbitholes
Bistro : 20 x 20
Bookstore : 15 x 20
City Hall : 40 x 40
Corporate tower : 30 x 30
Criminal : 30 x 30
Day Spa : 20 x 20
Diner : 25 x 15
Graveyard : 10 x 15
Hospital : 30 x 40
Military : 50 x 40
Police Station : 25 x 30
School : 30 x 40
Science : 30 x 40
Supermarket : 15 x 20
Stadium : 40 x 50
Theathre : 25 x 30
this is just for the rabbithole objects, make the lot larger if you want to place in decorations.
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